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  2. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  3. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    For every type T, except void and function types, there exist the types "array of N elements of type T". An array is a collection of values, all of the same type, stored contiguously in memory. An array of size N is indexed by integers from 0 up to and including N−1. Here is a brief example:

  4. Void type - Wikipedia

    en.wikipedia.org/wiki/Void_type

    The void type, in several programming languages derived from C and Algol68, is the return type of a function that returns normally, but does not provide a result value to its caller. Usually such functions are called for their side effects , such as performing some task or writing to their output parameters.

  5. Comparison of Pascal and C - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Pascal_and_C

    All routines in C are called functions; C functions that do not return a value are declared with a return type of void. Pascal procedures are considered equivalent to C "void" functions, and Pascal functions are equivalent to C functions that return a value. The following two declarations in C:

  6. Set (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Set_(abstract_data_type)

    create_with_capacity(n): creates a new set structure, initially empty but capable of holding up to n elements. add(S,x): adds the element x to S, if it is not present already. remove(S, x): removes the element x from S, if it is present. capacity(S): returns the maximum number of values that S can hold.

  7. Null object pattern - Wikipedia

    en.wikipedia.org/wiki/Null_object_pattern

    In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".

  8. Unit type - Wikipedia

    en.wikipedia.org/wiki/Unit_type

    Similarly, the Boolean is the type with two values. The unit type is implemented in most functional programming languages. The void type that is used in some imperative programming languages serves some of its functions, but because its carrier set is empty, it has some limitations (as detailed below).

  9. Metasyntactic variable - Wikipedia

    en.wikipedia.org/wiki/Metasyntactic_variable

    A metasyntactic variable is a specific word or set of words identified as a placeholder in computer science and specifically computer programming.These words are commonly found in source code and are intended to be modified or substituted before real-world usage.

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