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  2. GPU virtualization - Wikipedia

    en.wikipedia.org/wiki/GPU_virtualization

    In fixed pass-through or GPU pass-through (a special case of PCI pass-through), a GPU is accessed directly by a single virtual machine exclusively and permanently. This technique achieves 96–100% of native performance [ 3 ] and high fidelity, [ 1 ] but the acceleration provided by the GPU cannot be shared between multiple virtual machines.

  3. x86 virtualization - Wikipedia

    en.wikipedia.org/wiki/X86_virtualization

    An input/output memory management unit (IOMMU) allows guest virtual machines to directly use peripheral devices, such as Ethernet, accelerated graphics cards, and hard-drive controllers, through DMA and interrupt remapping. This is sometimes called PCI passthrough. [42]

  4. Single-root input/output virtualization - Wikipedia

    en.wikipedia.org/wiki/Single-root_input/output...

    The virtual or physical functions available to the hypervisor or guest operating system depend on the PCIe device. [3] The SR-IOV allows different virtual machines (VMs) in a virtual environment to share a single PCI Express hardware interface. In contrast, MR-IOV allows I/O PCI Express to share resources among different VMs on different ...

  5. List of IOMMU-supporting hardware - Wikipedia

    en.wikipedia.org/wiki/List_of_IOMMU-supporting...

    Integrated Graphics Max. memory ... set up libvirt qemu with Nvidia 1650 for gaming and Nvidia 720 for Kodi running two VMs simultaneously. 7.1 HDMI passthrough and ...

  6. Comparison of platform virtualization software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_platform...

    Platform virtualization software, specifically emulators and hypervisors, are software packages that emulate the whole physical computer machine, often providing multiple virtual machines on one physical platform. The table below compares basic information about platform virtualization hypervisors.

  7. Intel Graphics Technology - Wikipedia

    en.wikipedia.org/wiki/Intel_Graphics_Technology

    Graphics Virtualization Technology (GVT) was announced 1 January 2014 and introduced at the same time as Intel Iris Pro. Intel integrated GPUs support the following sharing methods: [53] [54] Direct passthrough (GVT-d): the GPU is available for a single virtual machine without sharing with other machines

  8. VMware Workstation Player - Wikipedia

    en.wikipedia.org/wiki/VMware_Workstation_Player

    Sandboxed Graphics: Virtual machine security is enhanced by removing graphics render from vmx and running it as a separate sandbox process. USB 3.1 Controller Support: The virtual machines virtual XHCI controller is changed from USB 3.0 to USB 3.1 to support 10 Gbit/s. Larger VMs: 32 virtual CPUs (host and guest OS must both support this number)

  9. VMware Workstation - Wikipedia

    en.wikipedia.org/wiki/VMware_Workstation

    When you use a USB device that does not follow USB specifications in a virtual machine in USB passthrough mode, the guest becomes unusable; You cannot connect a parallel port to a virtual machine; Connecting an Active Braille device to the virtual machines fails