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In C and C++, constructs such as pointer type conversion and union — C++ adds reference type conversion and reinterpret_cast to this list — are provided in order to permit many kinds of type punning, although some kinds are not actually supported by the standard language.
In the C family of languages and ALGOL 68, the word cast typically refers to an explicit type conversion (as opposed to an implicit conversion), causing some ambiguity about whether this is a re-interpretation of a bit-pattern or a real data representation conversion. More important is the multitude of ways and rules that apply to what data ...
Go has a number of built-in types, including numeric ones (byte, int64, float32, etc.), Booleans, and byte strings (string). Strings are immutable; built-in operators and keywords (rather than functions) provide concatenation, comparison, and UTF-8 encoding/decoding. [60] Record types can be defined with the struct keyword. [61]
an enumeration type and a “flags” type, both corresponding to C's enum type, but differing in that the latter is only used for bit fields (G_TYPE_ENUM and G_TYPE_FLAGS); types for single- and double-precision IEEE floats, corresponding to C's float and double (G_TYPE_FLOAT and G_TYPE_DOUBLE); a string type, corresponding to C's char * (G ...
Many languages have explicit pointers or references. Reference types differ from these in that the entities they refer to are always accessed via references; for example, whereas in C++ it's possible to have either a std:: string and a std:: string *, where the former is a mutable string and the latter is an explicit pointer to a mutable string (unless it's a null pointer), in Java it is only ...
C lacks built-in string or array assignment, so the string is not being transferred to p, but rather p is being made to point to the constant string in memory. In Pascal, unlike C, the string's first character element is at index 1 and not 0 (leading it to be length-prefixed). This is because Pascal stores the length of the string at the 0th ...
The C date and time functions are a group of functions in the standard library of the C programming language implementing date and time manipulation operations. [1] They provide support for time acquisition, conversion between date formats, and formatted output to strings.
In C++ pointers to non-static members of a class can be defined. If a class C has a member T a then &C::a is a pointer to the member a of type T C::*. This member can be an object or a function. [16] They can be used on the right-hand side of operators .* and ->* to access the corresponding member.