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The player engaging a Dark Trooper. Dark Forces is a first-person shooter (FPS). The player controls Kyle Katarn from a first-person perspective, with a focus on combat against various creatures and characters from the Star Wars universe, although the game also includes environmental puzzles and hazards.
Star Wars: Dark Forces was developed and published by LucasArts, and released in North America on February 28, 1995 for MS-DOS and Macintosh, [1] and on November 30, 1996 for PlayStation. [2] It was the first officially produced first-person shooter set in the Star Wars universe.
The dark side of the Force; Star Wars: Dark Forces, a 1995 video game and novelization; Star Wars Jedi Knight: Dark Forces II, the sequel to the 1995 video game and novelization; Dark Force, the Katana fleet, a fictional fleet in the Thrawn trilogy of Star Wars novels
Jedi Knight takes place in the year 5 ABY, one year after Return of the Jedi and four years after Dark Forces. The Dark Jedi Jerec and his followers capture Jedi Master Qu Rahn, whom they interrogate over the location of the sacred Valley of the Jedi. After learning that Rahn's old friend Morgan Katarn knew the Valley's location, Jerec executes ...
[1] Its lifetime was short-lived, being used in two titles, Star Wars: Dark Forces and Outlaws. [6] The sequel to Dark Forces, Jedi Knight, used the Sith engine. There have been attempts of open source game engine recreations based on reverse engineering the original source code. [7]
US Secretary of State Marco Rubio arrives in Panama on Saturday for his first trip as the United States’ top diplomat that will test if his diplomacy can build on President Donald Trump’s ...
The chief of Tesla and social media platform X has said he aims to cut $1 trillion from the government's $6.7 trillion budget. Trump has promised to exempt popular health and retirement benefits ...
Outlaws is powered by an upgraded version of the Jedi engine, which was previously used on Star Wars: Dark Forces. [4] LucasArts' INSANE animation engine is used to display the game's cutscenes. The game was also originally planned to have 12 unique multiplayer characters, each with their own in-game attributes.
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