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  2. Computer Animation Production System - Wikipedia

    en.wikipedia.org/wiki/Computer_Animation...

    Rather than return to CAPS, however, Disney's subsequent traditionally animated feature and short film production projects How to Hook Up Your Home Theater (2007), The Princess and the Frog (2009), The Ballad of Nessie (2011), and Winnie the Pooh (2011) were produced using Toon Boom Animation's Toon Boom Harmony commercial animation computer ...

  3. Hazel Sewell - Wikipedia

    en.wikipedia.org/wiki/Hazel_Sewell

    As the head of the Ink and Paint Department, Sewell was responsible for establishing new techniques used in the process of creating animations. [1] These techniques were often used to target problems that would arise while creating cels for Disney's animations such as finding ways to get paint to dry faster as production demand increased.

  4. Ub Iwerks - Wikipedia

    en.wikipedia.org/wiki/Ub_Iwerks

    Ubbe Ert Iwerks (March 24, 1901 – July 7, 1971), known as Ub Iwerks (/ ˈ ʌ b ˈ aɪ w ɜːr k s / UB EYE-wurks), was an American animator, cartoonist, character designer, inventor, and special effects technician, known for his work with Walt Disney Animation Studios in general, and for having worked on the development of the design of the character of Mickey Mouse, among others.

  5. ShotGrid - Wikipedia

    en.wikipedia.org/wiki/ShotGrid

    ShotGrid Software was originally founded as Shotgun Software, by Don Parker and Isaac Reuben in 2006. They created it to build a project management tool for Disney's The Wild. Originally, the product focused primarily on production tracking and later added more functionalities. [1] [2]

  6. History of computer animation - Wikipedia

    en.wikipedia.org/wiki/History_of_computer_animation

    John Whitney Sr. (1917–1995) was an American animator, composer and inventor, widely considered to be one of the fathers of computer animation. [1] In the 1940s and 1950s, he and his brother James created a series of experimental films made with a custom-built device based on old anti-aircraft analog computers (Kerrison Predictors) connected by servomechanisms to control the motion of lights ...

  7. Disney method - Wikipedia

    en.wikipedia.org/wiki/Disney_method

    IGD Learning in "Working collaboratively: The Disney Method Strategy" [1] breaks down these parts and how they can be implemented in the workforce: When you are a "Dreamer" you are creative, passionate, think of the big picture, letting your imagination run, lay it all out and allow yourself to think big.

  8. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    Fundamentally, computer-generated animation is a powerful tool which can improve the quality of animation by using the power of computing to unleash the animator's imagination. This is because Computer Generated Animation allows for things like onion skinning which allows 2D animators to see the flow of their work all at once, and interpolation ...

  9. Multiplane camera - Wikipedia

    en.wikipedia.org/wiki/Multiplane_camera

    Disney's multiplane camera, which used up to seven layers of artwork (painted in oils on glass) shot under a vertical and moveable camera set for successive frame Technicolor, [4] allowed for more sophisticated uses than the Iwerks or Fleischer versions. A camera crew of up to a dozen technicians might be required to operate and advance each of ...