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Azure Maps Creator is a tool for generating custom maps for locations like large office complexes, construction sites, or university campuses. These maps can then be integrated into applications and used with other Azure Maps functions for purposes such as wayfinding and maintenance and security in building automation contexts. [64]
Cosmos DB databases can be configured to be available in any of the Microsoft Azure regions (54 regions as of December 2018), letting application developers place their data closer to where their users are. [13] Each container's data gets transparently replicated across all configured regions.
Microsoft Azure, or just Azure (/ˈæʒər, ˈeɪʒər/ AZH-ər, AY-zhər, UK also /ˈæzjʊər, ˈeɪzjʊər/ AZ-ure, AY-zure), [5] [6] [7] is the cloud computing platform developed by Microsoft. It has management, access and development of applications and services to individuals, companies, and governments through its global infrastructure.
Microsoft Graph is a Microsoft API developer platform that connects multiple services and devices.. Initially released in November 2015 as Office 365 Unified API, [1] the Microsoft Graph builds on Microsoft 365 APIs and allows developers to integrate their services with Microsoft products, including Windows, Microsoft 365, and Azure. [2]
They are typically located near the data source to reduce communication delays, as their small size allows several MDCs to be spread out over a wide area. [141] [142] MDCs are well suited to user-facing, front end applications. [143] They are commonly used in edge computing and other areas where low latency data processing is needed. [144]
RTT is a measure of the amount of time taken for an entire message to be sent to a destination and for a reply to be sent back to the sender. The time to send the message to the destination in its entirety is known as the network latency, and thus RTT is twice the latency in the network plus a processing delay at the destination. The other ...
Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag , as it is known in gaming circles , refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games.
In telecommunication networks, the transmission time is the amount of time from the beginning until the end of a message transmission. In the case of a digital message, it is the time from the first bit until the last bit of a message has left the transmitting node.