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Kahoot! is a Norwegian online game-based learning platform. [3] It has learning games, also known as "kahoots", which are user-generated multiple-choice quizzes that can be accessed via a web browser or the Kahoot! app. [4] [5]
QANDA (stands for 'Q and A') is an AI-based learning platform developed by Mathpresso Inc., a South Korea-based education technology company. Its best known feature is a solution search, which uses optical character recognition technology to scan problems and provide step-by-step solutions and learning content.
The player takes the role of a wizard or witch, who, whilst undertaking quests to collect gems, must battle against the Puppet Master. These quests usually involve battling monsters in different areas of the in-game map. To participate in these quests, players must correctly answer math problems to cast spells. Prodigy Math was released in 2011 ...
LiveMath is a computer algebra system available on a number of platforms including Mac OS, macOS (), Microsoft Windows, Linux (x86) and Solaris (SPARC). It is the latest release of a system that originally emerged as Theorist for the "classic" Mac in 1989, became MathView and MathPlus in 1997 after it was sold to Waterloo Maple, [1] and finally LiveMath after it was purchased by members of its ...
WolframAlpha gathers data from academic and commercial websites such as the CIA's The World Factbook, the United States Geological Survey, a Cornell University Library publication called All About Birds, Chambers Biographical Dictionary, Dow Jones, the Catalogue of Life, [1] CrunchBase, [10] Best Buy, [11] and the FAA to answer queries.
Kahootz is an education multimedia construction toolset created by the Australian Children's Television Foundation.Using this program, one can make 3D animations using the pre-made objects and backgrounds.
The Saxon Math 1 to Algebra 1/2 (the equivalent of a Pre-Algebra book) curriculum [3] is designed so that students complete assorted mental math problems, learn a new mathematical concept, practice problems relating to that lesson, and solve a variety of problems. Daily practice problems include relevant questions from the current day's lesson ...
Human intelligence can be measured according to an extensive number of tests and criteria, ranging from academic, social, and emotional fields. While there is no clear consensus on a definition of human intelligence, there are common themes among those that exist, summarized generally as "Intelligence measures an agent’s ability to achieve goals in a wide range of environments". [14]