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  2. EverQuest expansions - Wikipedia

    en.wikipedia.org/wiki/EverQuest_expansions

    The first compilations were the European EverQuest Deluxe Edition and North American EverQuest Trilogy, which included the base game, The Ruins of Kunark, and The Scars of Velious. [51] Subsequent packages would be released almost yearly until the Anniversary Edition in April 2007, which included the base game and the first 13 expansions.

  3. EverQuest II expansions - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II_expansions

    It features an increased level cap to 125, new solo, heroic, and raid content, and adventure zones in the previously undiscovered land of Vetrovia. [35] The release was preceded by an event which ran from September to October where players could earn increased loot drops, experience, and currency to prepare for the expansion itself. [36]

  4. Solo Leveling - Wikipedia

    en.wikipedia.org/wiki/Solo_Leveling

    Solo Leveling, also alternatively translated as Only I Level Up (Korean: 나 혼자만 레벨업; RR: Na Honjaman Rebeleop), is a South Korean portal fantasy [1] web novel written by Chugong. It was serialized in Kakao 's digital comic and fiction platform KakaoPage beginning on July 25, 2016, and was later published by D&C Media under their ...

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  6. EverQuest - Wikipedia

    en.wikipedia.org/wiki/EverQuest

    EverQuest is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) originally developed by Verant Interactive and 989 Studios for Windows.It was released by Sony Online Entertainment in March 1999 in North America, [5] and by Ubisoft in Europe in April 2000. [6]

  7. Solo Leveling season 1 - Wikipedia

    en.wikipedia.org/wiki/Solo_Leveling_season_1

    Solo Leveling is an anime television series based on Chugong's South Korean web novel of the same name. It is produced by A-1 Pictures and directed by Shunsuke Nakashige, with Noboru Kimura [] writing the scripts, Tomoko Sudo designing the characters, and Hiroyuki Sawano composing the music. [1]

  8. EverQuest Role-Playing Game - Wikipedia

    en.wikipedia.org/wiki/EverQuest_Role-Playing_Game

    The EverQuest II Player's Guide did not contain rules for magic, though a free download at Sword and Sorcery Studio's website did give basic spells for low-level characters. Almost a year later, on March 1, 2006, the EverQuest II Spell Guide, which included the core rules for magic and a full spell list, was published in PDF form only.

  9. EverQuest II - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II

    EverQuest II reached 100,000 active accounts within 24 hours of release, which grew to over 300,000 two months later in January 2005. [38] As of 2012, the game had an estimated subscriber peak of 325,000 achieved sometime in 2005. [39] As of September 2020, EverQuest II had 21,000 subscribers and 29,000 monthly active players. [40]