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The ClueFinders 4th Grade Adventures: Puzzle of the Pyramid is a computer game in The Learning Company's The ClueFinders series, where the ClueFinders embark on an Egyptian adventure to save the world from the forces of chaos and Alistair Loveless.
In the 1940s, with the onset of World War II, the United States Army and Navy kept Jeppesen busy supplying them with his charts. Jeppesen retired from United Airlines (into which Boeing Air Transport had merged) in 1954. [2] In 1961, Jeppesen sold his company, staying on as chairman. [2] On November 26, 1996, Jeppesen died at the age of 89. [10]
Jeppesen (also known as Jeppesen Sanderson) is an American company offering navigational information, operations planning tools, flight planning products and software. Jeppesen's aeronautical navigation charts are often called "Jepp charts" or simply "Jepps" by pilots, due to the charts' popularity. This popularity extends to electronic charts ...
The protagonist is a fourth-grade student who missed the day of school when the class's new substitute teacher was a witch named Ms. Grunkle. After signing in at the schoolhouse, the protagonist is transported to Haunted Island off the Coast of West Africa. With the aid of a large purple bat named Flap and a fortune teller named Madame Pomreeda, the protagonist must rescue th
A minimum off-route altitude (MORA) provides a quick way for an aircraft pilot to read the minimum altitude required for terrain and obstacle clearance. MORAs give at least 1,000 feet altitude clearance above terrain and obstacles such as radio masts, and 2,000 feet where the terrain and obstacles exceed 5,000 feet. [1]
Designed for ages 4 till 7, the game introduces the new main characters Mat the Mouse and Sam the Lion who accompany Reader. It was then re-released in 1997 under the title Reader Rabbit's Interactive Reading Journey For Grades K-1, followed by another in 1998 titled Reader Rabbit's Reading Ages 4–6 and a personalized version in 1999.
Users learn to read new words and also discover how words are constructed into sentences. [48] Arthur's Computer Adventure contains 401 words of interactive text estimated to be at grade 3 readability level. [49] The series included moral lessons, for instance Berenstain Bears Get into a Fight was released to help children with conflict ...
Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company.The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.
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