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For example, on the Discovery Channel, bleeping is extremely common. In the case of scripted comedies, most bleeping may be used for humorous purposes, and other sound effects may be substituted for the bleep tone for comical effect; examples of this include a slide whistle, a baby cooing, dolphin noises, or the "boing" of a spring.
An extended version of SMPTE Color Bars signal, developed by the Japanese Association of Radio Industries and Businesses as ARIB STD-B28 and standardized as SMPTE RP 219:2002 [15] (High-Definition, Standard-Definition Compatible Color Bar Signal) was introduced to test HDTV signal with an aspect ratio of 16:9 that can be down converted to a ...
A poster in a WBAI broadcast booth which warns radio broadcasters against using the words. The seven dirty words are seven English language profanity words that American comedian George Carlin first listed in his 1972 "Seven Words You Can Never Say on Television" monologue. [1]
"Beep, Beep" ("The Little Nash Rambler") was a song which utilized the "beep, beep" sound in a tempo-changing novelty record recorded by the Playmates in 1958. The record became a #4 hit on the Billboard Top 40 record chart for twelve weeks. The lyrics tell the story of how the beep-beep horn of the "Little Nash Rambler" following close behind ...
Etsy has officially chosen sky blue as their 2021 color of the year. The decision-making process that goes into big, bold predictions like this is probably a bit more nuanced than an outsider may ...
If you've been shopping in a big box retail store you've probably heard an announcement on the loudspeaker such as, "code yellow toys, code yellow toys." This "code" is one of many innocuous ...
A beep is a short, single tone, typically high-pitched, generally made by a computer or other machine. The term has its origin in onomatopoeia . The word "beep-beep" is recorded for the noise of a car horn in 1929, and the modern usage of "beep" for a high-pitched tone is attributed to Arthur C. Clarke in 1951.
Raster bars and similar effects (e.g. having a HUD that uses a different set of colours than does the playing area) are achieved by changing the entries in the CLUT at specific times while the screen is being drawn (originally by the electron beam), in order to display a different set of colours in the subsequent portion of the screen.