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  2. Brush (video games) - Wikipedia

    en.wikipedia.org/wiki/Brush_(video_games)

    Brushes are templates used in some 3D video game engines, such as the Quake engine, its derivatives the GoldSrc and Source game engines, or the Unreal Engine, to construct levels. [1] Brushes can be primitive shapes (such as cubes, spheres and cones), pre-defined shapes (such as staircases), or custom shapes (such as prisms and other polyhedra).

  3. Voxel - Wikipedia

    en.wikipedia.org/wiki/Voxel

    Vangers is a computer game uses voxels for its two-level terrain system. [22] Veloren, is an action-adventure role-playing game set in a vast fantasy world. [23] Vox, released in 2012, is a voxel based exploration/RPG game focused on player generated content. Voxatron, a computer game produced by Lexaloffle, is composed and generated fully ...

  4. Tessellation (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Tessellation_(computer...

    The mesh is used for finite element analysis. [citation needed] The mesh of a surface is usually generated per individual faces and edges (approximated to polylines) so that original limit vertices are included into mesh. To ensure that approximation of the original surface suits the needs of further processing, three basic parameters are ...

  5. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    One way is for the 3D modeller to unfold the triangle mesh at the seams, automatically laying out the triangles on a flat page. If the mesh is a UV sphere, for example, the modeller might transform it into an equirectangular projection. Once the model is unwrapped, the artist can paint a texture on each triangle individually, using the ...

  6. Static mesh - Wikipedia

    en.wikipedia.org/wiki/Static_mesh

    Static meshes are polygon meshes which constitute a major part of map architecture in many game engines, including Unreal Engine, Source, and Unity. The word "static" refers only to the fact that static meshes can't be vertex animated , as they can be moved, scaled, or reskinned in real-time.

  7. Pastebin - Wikipedia

    en.wikipedia.org/wiki/Pastebin

    The most famous pastebin is the eponymous pastebin.com. [citation needed] Other sites with the same functionality have appeared, and several open source pastebin scripts are available. Pastebins may allow commenting where readers can post feedback directly on the page. GitHub Gists are a type of pastebin with version control. [citation needed]

  8. Polygonal modeling - Wikipedia

    en.wikipedia.org/wiki/Polygonal_modeling

    A polygon mesh of a dolphin In 3D computer graphics , polygonal modeling is an approach for modeling objects by representing or approximating their surfaces using polygon meshes . Polygonal modeling is well suited to scanline rendering and is therefore the method of choice for real-time computer graphics .

  9. Low poly - Wikipedia

    en.wikipedia.org/wiki/Low_poly

    The oldest game on the popular game distribution service Steam with the tag "low poly" is Mirror Moon EP, a space-themed exploration game with an emphasis on the low poly style, which was released in September 2013. In 2014, Richard Whitelock published Into this Wylde Abyss, a short, story driven survival game with a similarly low poly style ...