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In graph theory, the tree-depth of a connected undirected graph is a numerical invariant of , the minimum height of a Trémaux tree for a supergraph of .This invariant and its close relatives have gone under many different names in the literature, including vertex ranking number, ordered chromatic number, and minimum elimination tree height; it is also closely related to the cycle rank of ...
Cartesian trees are defined using binary trees, which are a form of rooted tree. To construct the Cartesian tree for a given sequence of distinct numbers, set its root to be the minimum number in the sequence, [1] and recursively construct its left and right subtrees from the subsequences before and after this number, respectively. As a base ...
The depth of a vertex is the length of the path to its root (root path). The depth of a tree is the maximum depth of any vertex. Depth is commonly needed in the manipulation of the various self-balancing trees, AVL trees in particular. The root has depth zero, leaves have height zero, and a tree with only a single vertex (hence both a root and ...
An octree is a tree data structure in which each internal node has exactly eight children. Octrees are most often used to partition a three-dimensional space by recursively subdividing it into eight octants. Octrees are the three-dimensional analog of quadtrees. The word is derived from oct (Greek root meaning "eight") + tree.
MATLAB allows matrix manipulations, plotting of functions and data, implementation of algorithms, creation of user interfaces, and interfacing with programs written in other languages. Although MATLAB is intended primarily for numeric computing, an optional toolbox uses the MuPAD symbolic engine allowing access to symbolic computing abilities.
A depth-first search (DFS) is an algorithm for traversing a finite graph. DFS visits the child vertices before visiting the sibling vertices; that is, it traverses the depth of any particular path before exploring its breadth. A stack (often the program's call stack via recursion) is generally used when implementing the algorithm.
The following is the skeleton of a generic branch and bound algorithm for minimizing an arbitrary objective function f. [3] To obtain an actual algorithm from this, one requires a bounding function bound, that computes lower bounds of f on nodes of the search tree, as well as a problem-specific branching rule.
The algorithm does not use complex numbers and manually simulates complex-number operations using two real numbers, for those who do not have a complex data type. The program may be simplified if the programming language includes complex-data-type operations.