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  2. x86 calling conventions - Wikipedia

    en.wikipedia.org/wiki/X86_calling_conventions

    GCC and Clang can be made to use a similar calling convention by using __stdcall with the regparm function attribute or the -mregparm=3 switch. (The stack order is inverted.) It is also possible to produce a caller clean-up variant using cdecl or extend this to also use SSE registers. [18]

  3. Clang - Wikipedia

    en.wikipedia.org/wiki/Clang

    Clang becomes the only C compiler in the FreeBSD base system, with the removal of GCC. [61] 24 March 2020 Clang 10.0.0 released: 2 April 2020: Clang becomes default compiler in OpenBSD 6.7 on powerpc. [62] 12 October 2020 Clang 11.0.0 released: 21 December 2020: Clang becomes default compiler in OpenBSD 6.9 on mips64el. [63] 14 April 2021 Clang ...

  4. Data structure alignment - Wikipedia

    en.wikipedia.org/wiki/Data_structure_alignment

    W – word […] G – paragraph […] xR – inpage […] P – page […] A – absolute […] the x in the inpage alignment code can be any other alignment code. […] a segment can have the inpage attribute, meaning it must reside within a 256 byte page and can have the word attribute, meaning it must reside on an even numbered byte.

  5. LLVM - Wikipedia

    en.wikipedia.org/wiki/LLVM

    The combination of the Clang frontend and LLVM backend is named Clang/LLVM or simply Clang. The name LLVM was originally an initialism for Low Level Virtual Machine . However, the LLVM project evolved into an umbrella project that has little relationship to what most current developers think of as a virtual machine .

  6. Layer (object-oriented design) - Wikipedia

    en.wikipedia.org/wiki/Layer_(object-oriented_design)

    In software object-oriented design, a layer is a group of classes that have the same set of link-time module dependencies to other modules. [1] In other words, a layer is a group of reusable components that are reusable in similar circumstances. In programming languages, the layer distinction is often expressed as "import" dependencies between ...

  7. Weak symbol - Wikipedia

    en.wikipedia.org/wiki/Weak_symbol

    The GNU Compiler Collection and the Solaris Studio C compiler share the same syntax for annotating symbols as weak, namely a special #pragma, #pragma weak, and, alternatively, a function and variable attribute, __attribute__((weak)).

  8. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    32-bit compilers emit, respectively: _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall).

  9. Hardware abstraction - Wikipedia

    en.wikipedia.org/wiki/Hardware_abstraction

    A hardware abstraction layer (HAL) is an abstraction layer, implemented in software, between the physical hardware of a computer and the software that runs on that computer. . Its function is to hide differences in hardware from most of the operating system kernel, so that most of the kernel-mode code does not need to be changed to run on systems with different hardwa