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At the Electronic Entertainment Expo 2016, Microsoft announced the Xbox Play Anywhere program for upcoming games that allow users to purchase the title for either Xbox One or Windows 10 and be able to play it on the other platform without having to repurchase the title for that system. This also further enhances the integration of Xbox Live ...
All Xbox Live enabled games on Windows 10 are made available on the Windows Store. In order to be released on Windows 10 as an Xbox Live enabled game, the developer needs to be a member of ID@Xbox . Xbox Live enabled titles will be identifiable in the marketplace by a green banner running across the top of the game page icon that reads "Xbox Live".
Psyonix, Epic Games, Microsoft, and Valve all possess technology that allows Xbox 360 and PlayStation 3 gamers to play with PC gamers, leaving the decision of which platform to use to consumers. The first game to allow this level of interactivity between PC and console games (Dreamcast with specially produced keyboard and mouse) was Quake 3 .
Xbox Play Anywhere, formerly Live Anywhere, is an ongoing initiative by Microsoft Gaming to bring the cross-platform Xbox network (formerly Xbox Live [1]) service to a wide variety of Microsoft platforms and devices, chiefly the Xbox Series X|S, Windows 11, Xbox One, and Windows 10.
Cross-platform play, in video games, is a term used to represent the ability to make different platforms (i.e.: PS4, PS5, Xbox, Nintendo Switch, PC, Handheld game consoles, Mobile, etc) share the same online servers in a game, allowing people to play together regardless of the platform they are playing.
The first Games for Windows – Live-enabled title was Shadowrun, which launched simultaneously on Windows Vista and Xbox 360 on May 29, 2007, [1] [5] and was also the first Live title to offer cross-platform play between Windows Vista and Xbox 360 on the Live service.
Based on popular demand, Phil Spencer, Microsoft's Head of Xbox, announced that Xbox One consoles would be able to play 13 games made for the original Xbox console, first released in 2001. [21] The compatibility works on all consoles in the Xbox One family, including the Xbox One X, and was made available as a free update in the fall of 2017. [22]