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When playing music remotely, musicians must reduce or eliminate the issue of audio latency in order to play in time together. While standard web conferencing software is designed to facilitate remote audio and video communication, it has too much latency for live musical performance.
Due to this RTMP streaming support is declining rapidly. But it is still very useful for broadcasting live, because of its low-latency. The Broadcaster ingest the stream through a RTMP server which then encodes and sends the resultant stream to a HLS [2] (HTTP Live Streaming) URL. Which then can use a number of players and devices from desktops ...
The tools listed here support emulating [1] or simulating APIs and software systems.They are also called [2] API mocking tools, service virtualization tools, over the wire test doubles and tools for stubbing and mocking HTTP(S) and other protocols. [1]
HTTP Live Streaming (also known as HLS) is an HTTP-based adaptive bitrate streaming communications protocol developed by Apple Inc. and released in 2009. Support for the protocol is widespread in media players, web browsers, mobile devices, and streaming media servers.
The term representational state transfer was introduced and defined in 2000 by computer scientist Roy Fielding in his doctoral dissertation. It means that a server will respond with the representation of a resource (today, it will most often be an HTML document) and that resource will contain hypermedia links that can be followed to make the state of the system change.
A music video is a video that integrates a song or an album with imagery that is produced for promotional or musical artistic purposes. Modern music videos are primarily made and used as a music marketing device intended to promote the sale of music recordings.
Comparison of music streaming services; List of streaming media systems; List of online video platforms; Multicast; One-click hosting; P2PTV; Protection of Broadcasts and Broadcasting Organizations Treaty; Push technology; Streaming media; Video on demand; Webcast
Under HTTP 1.0, connections should always be closed by the server after sending the response. [1]Since at least late 1995, [2] developers of popular products (browsers, web servers, etc.) using HTTP/1.0, started to add an unofficial extension (to the protocol) named "keep-alive" in order to allow the reuse of a connection for multiple requests/responses.