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  2. Mouseover - Wikipedia

    en.wikipedia.org/wiki/Mouseover

    Unlike static CSS properties, the :hover pseudo-class targets an element only when a specific condition (hovering) is met. The styles are not applied at all times. The :hover pseudo-class can be applied to almost any HTML element. This includes text, images, buttons, and links. By using :hover, the appearance of these elements change dynamically.

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/ROBLOX

    Roblox is an online game platform and game creation system built around user-generated content and games, [6] [7] officially referred to as "experiences". [8] Games can be created by any user through the platforms game engine, Roblox Studio, [9] and then shared to and played by other players. [6]

  4. Griefer - Wikipedia

    en.wikipedia.org/wiki/Griefer

    A griefer or bad-faith player is a player in a multiplayer video game who deliberately annoys, disrupts, or trolls others in ways that are not part of the intended gameplay. . Griefing is often accomplished by killing players for sheer fun, destroying player-built structures, or stealing i

  5. List of Roblox games - Wikipedia

    en.wikipedia.org/wiki/List_of_Roblox_games

    The online video game platform and game creation system Roblox has numerous games (officially referred to as "experiences") [1] [2] created by users of its creation tool, Roblox Studio. Due to Roblox ' s popularity, various games created on the site have grown in popularity, with some games having millions of monthly active players and 5,000 ...

  6. Hover (behaviour) - Wikipedia

    en.wikipedia.org/wiki/Hover_(behaviour)

    Hoverflies are flies that often hover over the plants they visit. This hovering behaviour is unlike that of hummingbirds since they do not feed in midair. Hovering in general may be a means of finding a food source; in addition, male hovering is often a territorial display seeking females, [13] while female hovering serves to inspect ovipositing sites.

  7. Owned (slang) - Wikipedia

    en.wikipedia.org/wiki/Owned_(slang)

    The term "owned" subsequently spread to gaming circles, where it was used to refer to defeat in a game. For example, if a player makes a particularly impressive kill shot or wins a match by an appreciable margin in a multiplayer video game, it is not uncommon for him or her to say owned to the loser(s), as a manifestation of victory, a taunt, or provocation.

  8. Status effect - Wikipedia

    en.wikipedia.org/wiki/Status_effect

    In role-playing games, a status effect is a temporary modification to a game character’s original set of stats that usually comes into play when special powers and abilities (such as spells) are used, often during combat. [1]

  9. Metaverse - Wikipedia

    en.wikipedia.org/wiki/Metaverse

    Avatars socialising in the virtual world Second Life. The metaverse is a loosely defined term referring to virtual worlds in which users represented by avatars interact, [1] usually in 3D and focused on social and economic connection.