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Fflar — A warrior from Forgotten Realms. 75. Amlaruil — The queen of Evermeet in Forgotten Realms. 76. Corellon — The main god of the elves, and the creator of all elves. Related: Get in ...
The Legacy was the first Forgotten Realms novel published in hardcover. Legacy of the Drow was later reprinted in several different formats: Legacy of the Drow Collector's Edition (hardcover, January 2001, ISBN 978-0-7869-1800-3 ; paperback, January 2003, ISBN 978-0-7869-2908-5 )
The elf appeared as a character race in the third edition Player's Handbook (2000), [19] and in the 3.5 revised Player's Handbook. [20] Elves were detailed for the Forgotten Realms setting in Races of Faerûn (2003). [21] Elves were one of the races detailed in Races of the Wild (2005). [3]
The list includes long-time D&D establishments from Greyhawk and the Forgotten Realms, as well as several original gods. Although some gods are patrons of specific races, they are worshipped by all, and racial pantheons do not exist in this edition.
This book details the nature of dark elves, dark elven society, drow religion (including Eilistraee, Ghuanadar/The Elder Elemental God, Lolth, and Vhaeraun), the high history of the drow, drow spells, drow magical items, drow craftwork, drow languages, drow nomenclature, and dark elven runes.
The Elfwar is presented, an elven myth in which the elves were one people until the Spider Queen Lolth used the dissent among the elves to gain a foothold; the elves of Lolth took the name Drow to signify their new allegiance, but as they massed to conquer the other elves, Corellon Larethian and his followers drove Lolth and her people deep ...
Gadhelyn the Archer (Gad-THEL-en) is the elven hero-god of Independence, Outlawry, Feasting, and Hunting. His symbol is a leaf-shaped arrowhead. Gadhelyn is a very old figure in elven myth, once a part of the Fey Mysteries but now largely forgotten except among the grugach. He is depicted as an elf with sharp features, long yellow hair, and ...
The Harpers were introduced in 1987 as part of the Forgotten Realms campaign setting, as written by Ed Greenwood. [1] The Code of the Harpers (1993), also written by Greenwood, is a resource book for runes, spells, and other unique abilities only Harpers have.