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Image persistence, or image retention, is a phenomenon in LCD and plasma displays where unwanted visual information is shown which corresponds to a previous state of the display. It is the flat-panel equivalent of screen burn-in. Unlike screen burn-in, the effects are usually temporary and often not visible without close inspection.
A typical video tearing artifact (simulated image) Screen tearing [1] is a visual artifact in video display where a display device shows information from multiple frames in a single screen draw. [2] The artifact occurs when the video feed to the device is not synchronized with the display's refresh rate.
[26] [27] [24] Windows 3.1, 95, and 98 supports customizing the color of the screen [28] whereas the color is hard-coded in the Windows NT family. [28] Windows 95, 98, and Me render their BSoDs in the 80×25 text mode with a 720×400 screen resolution. BSoDs in the Windows NT family initially used the 80×50 text mode with a 720×400 screen ...
The studentized bootstrap, also called bootstrap-t, is computed analogously to the standard confidence interval, but replaces the quantiles from the normal or student approximation by the quantiles from the bootstrap distribution of the Student's t-test (see Davison and Hinkley 1997, equ. 5.7 p. 194 and Efron and Tibshirani 1993 equ 12.22, p. 160):
On the high end System/360 models, most [nb 4] System/370 and some later systems, the functions of the switches and the LOAD button are simulated using selectable areas on the screen of a graphics console, often [nb 5] an IBM 2250-like device or an IBM 3270-like device. For example, on the System/370 Model 158, the keyboard sequence 0-7-X (zero ...