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Touchgrind is a series of skateboarding simulation games developed and published by Swedish studio Illusion Labs. The first game released for iOS on October 15, 2008, with a version for iPad released not long after the product's launch on March 31, 2010. A sequel, Touchgrind Skate 2, was released on November 21, 2013 for both iOS and Android ...
Blast-A-Way was developed by the Swedish studio Illusion Labs, who previously created mobile games such as Touchgrind (2008) and Labyrinth 2 (2009). [4] [5] The game's concept originated from one of the studio's artists, who created an image of box-headed robots throwing bombs.
Illusion Labs is a developer and publisher of video games, based in Malmö, Sweden. [1] Illusion Labs was founded in autumn of 2007. They create applications and games for iOS and Android, combining engineering and aesthetics.
Although the paper-free brewing process is a big win for the planet, it does come with a longer clean-up time. You’ll need to clean out the brewing basket after each use with this machine. In ...
The move likely originated in backyard pools in the mid 1970s, as the early skaters gained in skill and confidence with their high speed carves around the top of the pool walls and one day unintentionally skated up to the edge of the pool, causing the trucks or board of the skateboard to slide (or grind) along the surface .
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Free Touching: Live at Keep in Touch is a live recording of improvisational performances by Chinese guzheng virtuoso Wang Yong and six international musicians: Dutch jazz drummer Han Bennink, Austrian violinist Andreas Schreiber, American guitarist Dennis Rea, American trumpeter Lesli Dalaba, and horn players Claudio Puntin and Steffen Schorn. [1]
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