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Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler-based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture). [2] [3]
5 The GeForce GT 620 card is a rebranded GeForce GT 530. 6 This revision of GeForce GT 630 (DDR3) card is a rebranded GeForce GT 440 (DDR3). 7 The GeForce GT 630 (GDDR5) card is a rebranded GeForce GT 440 (GDDR5). 8 The GeForce GT 640 (OEM) card is a rebranded GeForce GT 545 (DDR3). 9 The GeForce GT 645 (OEM) card is a rebranded GeForce GTX 560 SE.
The GeForce MX brand, previously used by Nvidia for their entry-level desktop GPUs, was revived in 2017 with the release of the GeForce MX150 for notebooks. [39] The MX150 is based on the same Pascal GP108 GPU as used on the desktop GT 1030, [ 40 ] and was quietly released in June 2017.
The GeForce 700 series (stylized as GEFORCE GTX 700 SERIES) is a series of graphics processing units developed by Nvidia. While mainly a refresh of the Kepler microarchitecture (GK-codenamed chips), some cards use Fermi (GF) and later cards use Maxwell (GM).
Nvidia NVDEC (formerly known as NVCUVID [1]) is a feature in its graphics cards that performs video decoding, offloading this compute-intensive task from the CPU. [2] NVDEC is a successor of PureVideo and is available in Kepler and later Nvidia GPUs .
GeForce 8400 GS, 8500 GT: G86 VP2 A April 2007 - GeForce 8600 GT, 8600 GTS: G84 VP2 A April 2007 - GeForce 8800 GS, 8800 GT, 8800 GTS (512 MB/1 GB), 9600 GSO, 9800 GT, 9800 GTX, 9800 GTX+, 9800 GX2, GTS 240 (OEM) G92 VP2 A October 2007 - GeForce 8400 GS Rev. 2: G98 VP3 [12] B December 2007 Earlier cards use G86 core type without VP3 support ...
The GeForce 6 series (codename NV40) is the sixth generation of Nvidia's GeForce line of graphics processing units.Launched on April 14, 2004, the GeForce 6 family introduced PureVideo post-processing for video, SLI technology, and Shader Model 3.0 support (compliant with Microsoft DirectX 9.0c specification and OpenGL 2.0).
Nvidia ShadowPlay is a hardware-accelerated screen recording utility available as part of Nvidia's GeForce Experience and Nvidia App softwares for GeForce GPUs. Launched in 2013, it can be configured to record a continuous buffer, allowing the user to save the video retroactively. [1] [2] ShadowPlay is supported for any Nvidia GTX 600 series ...
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