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Word problem from the Līlāvatī (12th century), with its English translation and solution. In science education, a word problem is a mathematical exercise (such as in a textbook, worksheet, or exam) where significant background information on the problem is presented in ordinary language rather than in mathematical notation.
By visualizing these two parts, students would simply solve the above word problem by adding both parts together to build a whole bar of 100. Conversely, a student could use whole-part model to solve a subtraction problem such as 100 - 70, by having the longer part be 70 and the whole bar be 100.
In computational mathematics, a word problem is the problem of deciding whether two given expressions are equivalent with respect to a set of rewriting identities. A prototypical example is the word problem for groups , but there are many other instances as well.
Single-step methods (such as Euler's method) refer to only one previous point and its derivative to determine the current value. Methods such as Runge–Kutta take some intermediate steps (for example, a half-step) to obtain a higher order method, but then discard all previous information before taking a second step. Multistep methods attempt ...
Many, if not most, undecidable problems in mathematics can be posed as word problems: determining when two distinct strings of symbols (encoding some mathematical concept or object) represent the same object or not. For undecidability in axiomatic mathematics, see List of statements undecidable in ZFC.
The word problem was one of the first examples of an unsolvable problem to be found not in mathematical logic or the theory of algorithms, but in one of the central branches of classical mathematics, algebra. As a result of its unsolvability, several other problems in combinatorial group theory have been shown to be unsolvable as well.
Known as word problems, they are used in mathematics education to teach students to connect real-world situations to the abstract language of mathematics. In general, to use mathematics for solving a real-world problem, the first step is to construct a mathematical model of the problem. This involves abstraction from the details of the problem ...
Word ladder (also known as Doublets, [1] word-links, change-the-word puzzles, paragrams, laddergrams, [2] or word golf) is a word game invented by Lewis Carroll. A word ladder puzzle begins with two words, and to solve the puzzle one must find a chain of other words to link the two, in which two adjacent words (that is, words in successive ...
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