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Metroid Dread is an action-adventure game in which players control bounty hunter Samus Aran as she explores the planet ZDR. It retains the side-scrolling gameplay of previous Metroid games, alongside the free aim and melee attacks added in Samus Returns (2017).
The SA-X was designed to mimic Samus' movements and actions, with designer Yoshio Sakamoto identifying such a concept as unsettling. The concept of being chased by the SA-X was reused in the video game Metroid Dread with the antagonists, the EMMI, as Sakamoto wanted to reproduce that tension.
The 2D Metroid games are side-scrollers, and the 3D Metroid Prime series gives the player a first-person perspective, [1] while Other M is a third-person shooter with the ability to switch to first-person view. [2] Metroid is one of Nintendo's most successful franchises, with over 17 million copies sold by September 2012. [3]
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After another hiatus, MercurySteam developed a remake of Metroid II: Return of Samus, Metroid: Samus Returns (2017) for the handheld Nintendo 3DS, followed by Metroid Dread (2021) for the Nintendo Switch. Metroid Prime 4: Beyond is scheduled for 2025. As of September 2012, the Metroid series had sold over 17.44 million copies. [2]
Considered the greatest of all bounty hunters, Samus Aran is chosen for the mission. [2] Samus lands her gunship on the surface of Zebes and explores the planet, traveling through the planet's caverns, finding upgrades like missiles, energy tanks, the morph ball, bombs, screw attack (lightning ball), and ice beam, and uses these weapons to ...
In Metroid Zero Mission, Samus is able to enter the Chozo Ruins. In Metroid Dread, the social structure of the Chozo is explored, revealing they are split into two tribes: the peaceful Thoha, who left their warrior traditions behind to become scientists, and the Mawkin, who retained a warrior culture. The Thoha initially colonized SR388 and ...
In the events of the first Metroid, bounty hunter Samus Aran foiled the Space Pirates' plans to use the newly discovered lifeform known as Metroids. Some time later, the Galactic Federation, concerned by the events that transpired, resolved to ensure that the Metroids' power could never again be used by the Pirates, and sent several teams to the Metroid's home planet SR388 to destroy the ...