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  2. MsQuic - Wikipedia

    en.wikipedia.org/wiki/MsQuic

    User-mode programs can implement MsQuic, with support 0-RTT, through msquic.dll, which can be built from source code or downloaded as a shared library through binary releases on the repository. [9] Its support for the Microsoft Game Development Kit makes MsQuic possible on both Xbox and Windows.

  3. Game development kit - Wikipedia

    en.wikipedia.org/wiki/Game_development_kit

    An Xbox Debug Kit, intended for game developers on porting PC games to the Xbox. Game development kits (GDK) are specialized hardware and software used to create commercial video games for game consoles. They may be partnered with game development tools, special game engine licenses, and other middleware to aid video game development.

  4. Microsoft XNA - Wikipedia

    en.wikipedia.org/wiki/Microsoft_XNA

    XNA Game Studio 3.0 (for Visual Studio 2008 or the free Visual C# 2008 Express Edition) allows production of games targeting the Zune platform and adds Xbox Live community support. It was released on October 30, 2008, and supported C# 3.0, LINQ and most versions of Visual Studio 2008. XNA Game Studio 4.0 was released on September 16, 2010. [19]

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Microsoft Public: C# game development framework, successor to Microsoft XNA. Northlight: C++, D: D: Yes 3D Windows, Xbox One, PlayStation 4, PlayStation 5, Xbox Series X and Series S: Control, CrossfireX (Story Mode), Quantum Break, Alan Wake 2: Proprietary: Quantum Break was the first commercial AAA game to ship with bits implemented in D ...

  6. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    Game-engine developers often attempt to preempt implementer needs by developing robust software suites which include many elements a game developer may need to build a game. Most game-engine suites provide facilities that ease development, such as graphics, sound, physics and artificial intelligence (AI) functions.

  7. Xbox Development Kit - Wikipedia

    en.wikipedia.org/wiki/Xbox_Development_Kit

    The Xbox Development Kit (XDK) is a software development kit created by Microsoft used to write software for the 2001 Xbox gaming system. The XDK includes libraries, a compiler, and various tools used to create software for the Xbox. The XDK has the option to integrate itself into Microsoft Visual Studio 2002 or 2003.

  8. Microsoft XNA Game Studio - Wikipedia

    en.wikipedia.org/wiki/Microsoft_XNA_Game_Studio

    XNA Game Studio Express, the first release of XNA Game Studio, was intended for students, hobbyists, and independent (and homebrew) game developers. [9] It was available as a free download. Express provides basic "starter kits" for rapid development of specific genres of games, such as platform games, real-time strategy, and first-person shooters.

  9. Visual Studio - Wikipedia

    en.wikipedia.org/wiki/Visual_Studio

    Visual Studio uses Microsoft software development platforms including Windows API, Windows Forms, Windows Presentation Foundation (WPF), Microsoft Store and Microsoft Silverlight. It can produce both native code and managed code. Visual Studio includes a code editor supporting IntelliSense (the code completion component) as well as code ...