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  2. GPUOpen - Wikipedia

    en.wikipedia.org/wiki/GPUOpen

    FidelityFX Super Resolution (FSR) is used to upsample an input image into a higher resolution. There are multiple versions of FSR with distinctive upscaling technique and image quality: FSR 1 is a spatial upscaler based on or similar to the Lanczos algorithm, requiring an anti-aliased lower resolution image. It also performs edge reconstruction ...

  3. Deep Learning Super Sampling - Wikipedia

    en.wikipedia.org/wiki/Deep_learning_super_sampling

    Nvidia advertised DLSS as a key feature of the GeForce 20 series cards when they launched in September 2018. [4] At that time, the results were limited to a few video games, namely Battlefield V, [5] or Metro Exodus, because the algorithm had to be trained specifically on each game on which it was applied and the results were usually not as good as simple resolution upscaling.

  4. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot 4.2 was released at 30 November 2023, implementing a rework of the animation tool and particle system, added GDExtension, improved on the import pipeline, and added support for FSR 2.2. [ 79 ] Godot 4.3, released on 15 August 2024, added GPU synchronization via acyclic graphs, render pipeline compositor effects, and improved 3D animation ...

  5. List of AMD graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_AMD_graphics...

    2:0:2:2 160 160 160 8, 32 0.96 ? ? 1.2 Rage 128 GL 103 103 206 206 206 16, 32 1.648 SGRAM, SDR 128 ? ? Rage 128 Pro August 1999 AGP 4×, PCI 125 143 250 250 250 2.288 ? 5 Rage 128 Ultra 130 130 260 260 260 16, 32, 64 2.088 SDR ? ? Rage Fury MAXX October 1999 AGP 4× 125 143 2:0:2:2 ×2 500 500 500 32 ×2 4.576 128 ×2 ? ?

  6. Digital Combat Simulator - Wikipedia

    en.wikipedia.org/wiki/Digital_Combat_Simulator

    DCS World 2.9 was released as an open beta in October 2023, featuring support for Nvidia DLSS and AMD FSR, improvements to multiplayer voice chat, higher fidelity data link and radar simulation, and new graphics and camera effects. [64]

  7. Floor area ratio - Wikipedia

    en.wikipedia.org/wiki/Floor_area_ratio

    Floor Area ratio is sometimes called floor space ratio (FSR), floor space index (FSI), site ratio or plot ratio. The difference between FAR and FSI is that the first is a ratio, while the latter is an index. Index numbers are values expressed as a percentage of a single base figure. Thus an FAR of 1.5 is translated as an FSI of 150%.

  8. Open 3D Engine - Wikipedia

    en.wikipedia.org/wiki/Open_3D_Engine

    Partners were recruited on the basis of resources, expertise, and motivation to foster a self-sustaining open-source community for O3DE. These partners include ...

  9. rFactor 2 - Wikipedia

    en.wikipedia.org/wiki/RFactor_2

    rFactor 2 is a computer racing simulator developed by Image Space Incorporated (taken over by Studio 397 in 2016) and released for Windows in 2013. Like its predecessor rFactor, rFactor2 is designed to be modified and used by professional racing teams for driver training and race car development.