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IMVU (/ ˈ ɪ m v j uː /, stylized as imvu) [2] is an online virtual world and social networking site. IMVU was founded in 2004 and was originally backed by venture investors Menlo Ventures, AllegisCyber Capital, Justin Greene, Bridgescale Partners, and Best Buy Capital. [3] [4] IMVU members use 3D avatars to meet new people, chat, create, and ...
Checkers [note 1] (American English), also known as draughts (/ d r ɑː f t s, d r æ f t s /; British English), is a group of strategy board games for two players which involve forward movements of uniform game pieces and mandatory captures by jumping over opponent pieces.
The starting position of pool checkers, as well as English draughts. As in the related game English draughts (also known as American checkers or straight checkers), the game is played on an 8x8 board with the double corner (corner without a checker) to each player's right. [1] The dark pieces player starts the game by making the first move.
English draughts (British English) or checkers (American English), also called straight checkers or simply draughts, [note 1] is a form of the strategy board game checkers (or draughts). It is played on an 8×8 checkerboard with 12 pieces per side. The pieces move and capture diagonally forward, until they reach the opposite end of the board ...
Campaigns are set in one of five time periods: Avatar Kyoshi's and Avatar Roku's eras, long before the events of Avatar: The Last Airbender; the hundred-year war era, during the Fire Nation's attacks prior to the beginning of Avatar; Avatar Aang's era, during and after Avatar; and Avatar Korra's era, during the modernizing time of The Legend of ...
There are now a number of card games making use of a similar approach, e.g. the Universal Fighting System from Sabertooth Games. Avatar: The Last Airbender Trading Card Game is the second game to make use of the QuickStrike system, with the first property being the Shaman King Trading Card Game and the third the Pirates of the Caribbean Trading ...
This article is part of WikiProject Websites, an attempt to create and link together articles about the major websites on the web. To participate, you can edit the article attached to this page, or visit the project page.
Nintendo's idea of a free-form personal avatar software was discussed at the Game Developers Conference in 2007, a year after the Wii was released. There, Shigeru Miyamoto said that the personal avatar concept had originally been intended as a demo for the Family Computer Disk System, where a user could draw a face onto an avatar.