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  2. Conditional (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Conditional_(computer...

    If-then-else flow diagram A nested if–then–else flow diagram. In computer science, conditionals (that is, conditional statements, conditional expressions and conditional constructs) are programming language constructs that perform different computations or actions or return different values depending on the value of a Boolean expression, called a condition.

  3. While loop - Wikipedia

    en.wikipedia.org/wiki/While_loop

    While repeats one statement (unless enclosed in a begin-end block) as long as the condition is true. The repeat statement repetitively executes a block of one or more statements through an until statement and continues repeating unless the condition is false. The main difference between the two is the while loop may execute zero times if the ...

  4. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    Within an imperative programming language, a control flow statement is a statement that results in a choice being made as to which of two or more paths to follow. For non-strict functional languages, functions and language constructs exist to achieve the same result, but they are usually not termed control flow statements.

  5. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    Switch statements function somewhat similarly to the if statement used in programming languages like C/C++, C#, Visual Basic .NET, Java and exist in most high-level imperative programming languages such as Pascal, Ada, C/C++, C#, [1]: 374–375 Visual Basic .NET, Java, [2]: 157–167 and in many other types of language, using such keywords as ...

  6. Structured program theorem - Wikipedia

    en.wikipedia.org/wiki/Structured_program_theorem

    The structured program theorem, also called the Böhm–Jacopini theorem, [1] [2] is a result in programming language theory.It states that a class of control-flow graphs (historically called flowcharts in this context) can compute any computable function if it combines subprograms in only three specific ways (control structures).

  7. Nassi–Shneiderman diagram - Wikipedia

    en.wikipedia.org/wiki/Nassi–Shneiderman_diagram

    Nassi–Shneiderman diagrams reflect this top-down decomposition in a straightforward way, using nested boxes to represent subproblems. Consistent with the philosophy of structured programming, Nassi–Shneiderman diagrams have no representation for a GOTO statement. Nassi–Shneiderman diagrams are only rarely used for formal programming.

  8. Flowchart - Wikipedia

    en.wikipedia.org/wiki/Flowchart

    Many software packages exist that can create flowcharts automatically, either directly from a programming language source code, or from a flowchart description language. There are several applications and visual programming languages [23] that use flowcharts to represent and execute programs. Generally these are used as teaching tools for ...

  9. Pseudocode - Wikipedia

    en.wikipedia.org/wiki/Pseudocode

    The programming language is augmented with natural language description details, where convenient, or with compact mathematical notation. The purpose of using pseudocode is that it is easier for people to understand than conventional programming language code, and that it is an efficient and environment-independent description of the key ...