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A battle scene. The game allows the player to control either the Confederate or Union troops during the Battle of Gettysburg in the American Civil War.It can be played as single scenarios, or as a campaign of linked scenarios, either recounting the original history or exploring alternative possibilities.
Gettysburg was originally published in 1958, [1] and was the first board wargame based on a historical battle. Gettysburg has game mechanics similar to Avalon Hill's ground-breaking Tactics II (1958). In particular, the combat results table favors attacking where one has a local superiority of numbers.
It simulated combat at the 1863 Battle of Gettysburg, using both a video version of miniature wargaming and board gaming. Terrain hex maps are 3D or 2D with various scales and sizes. The basic platform for the Battleground series involves individual infantry and cavalry regiments, artillery batteries, and commanders. All are rated for strength ...
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Pickett's Charge, subtitled "A Game of the Battle of Gettysburg, July 1–3, 1863", is a board wargame published by Yaquinto Publications in 1980 that is a tactical simulation of the three-day Battle of Gettysburg.
Lee vs. Meade, subtitled "The Battle of Gettysburg", is a board wargame published by Rand Game Associates (RGA) in 1974 that simulates the Battle of Gettysburg during the American Civil War. Description
One of the four scenarios, "Dutch Roads", a simulation of a cavalry battle during Gettysburg, can be linked to gameplay during TSS. [12] Nearly twenty years after the publication of TSS, original designer Richard Berg redesigned the game, which was released in 1995 by GMT Games as The Three Days of Gettysburg, with artwork by Rodger B. MacGowan ...
The Battle of Gettysburg (locally / ˈ ɡ ɛ t ɪ s b ɜːr ɡ / ⓘ) [14] was a three-day battle in the American Civil War fought between Union and Confederate forces between July 1 and July 3, 1863, in and around Gettysburg, Pennsylvania.