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GDMC (short for Generative Design in Minecraft) is a programming competition to create procedurally generated settlements in Minecraft. [1] The competition is organized by academics from New York University , the University of Hertfordshire and the Queen Mary University of London .
Material Design (codenamed Quantum Paper) [4] is a design language developed by Google in 2014. Expanding on the "cards" that debuted in Google Now , Material Design uses more grid-based layouts, responsive animations and transitions, padding, and depth effects such as lighting and shadows.
Practical Texture Atlases - A guide on using a texture atlas (and the pros and cons). A thousand ways to pack the bin - Review and benchmark of the different packing algorithms; Sprite Sheets - Essential Facts Every Game Developer Should Know - Funny video explaining the benefits of using sprite sheets; What is Texture Atlas?
The chip is a VGA 3D accelerator that features rendering methods such as point-sampled texture mapping, Z-and double buffering, Gouraud shading, subpixel correction, alpha compositing, and anti-aliasing. Alongside the chip came 3dfx's Glide API, designed to take full advantage of the Voodoo Graphics' features. [6]
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