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Kahoot! was launched in a private beta in March 2013, and the beta was released to the public in September 2013. [2] In 2017, Kahoot! had raised $26.5 million in funding from Northzone, Creandum and Microsoft Ventures. [7] On October 11, 2018, Kahoot! was valued at $300 million. [8]
Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource. [1]
Quizlet was founded in 2005 by Andrew Sutherland as a studying tool to aid in memorization for his French class, which he claimed to have "aced". [ 6 ] [ 7 ] [ 8 ] Quizlet's blog, written mostly by Andrew in the earlier days of the company, claims it had reached 50,000 registered users in 252 days online. [ 9 ]
Abdus Salam research forum was established in 2013 by Nazarat Taleem with the core objective to actively promote & foster the faculties of Science and Research. Currently this forum is supporting various research projects in the domain of Environment, Community Medicine, Biophysics, Alternative Energy, Bio-statistics and Genetic Engineering.
Taaleem, formerly known as Beacon Education, was founded in Dubai, United Arab Emirates in 2004. [5] Taaleem opened its first three schools and one pre-school in 2005, offering the American and British Curriculum, the International Baccalaureate Programme and International Curriculum for Languages and Creative Arts.
Google Classroom is a free blended learning platform developed by Google for educational institutions that aims to simplify creating, distributing, and grading assignments. . The primary purpose of Google Classroom is to streamline the process of sharing files between teachers and students.
College campuses used computer mainframes in education since the initial days of this technology, and throughout the initial development of computers. The earliest large-scale study of educational computer usage conducted for the National Science Foundation by The American Institute for Research concluded that 13% of the nation's public high schools used computers for instruction, although no ...
Computer science is the study of computation, information, and automation. [1] [2] [3] Computer science spans theoretical disciplines (such as algorithms, theory of computation, and information theory) to applied disciplines (including the design and implementation of hardware and software).