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"Game over" screen from the game Torus Trooper Gameplay footage of Mini Metro where the player reaches a loss condition and the game ends " Game over " is a message in video games which informs the player that their play session has ended, usually because the player has reached a loss condition .
Additionally, if Gaou finds himself in a situation where he is trapped and unable to progress, the player can press the select button, causing Gaou to self-destruct and restart the level. If Gaou loses all three of his lives, the player will encounter a game over screen, and have the option of continuing from the beginning of the current stage. [1]
Although originally released as an independent game under the title Phantis, it was retitled as a sequel to Game Over. The Atari ST version was never published in Spain and only exists with the Game Over II title. The game's promotion included an appearance of a model dressed up as Queen Gremla at the trade convention PC Show '88. [1] [2]
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The game was released for the Game Boy Color as part of Deja Vu I & II: The Casebooks of Ace Harding in 1999. Like its predecessor, elements were censored in this version, such as replacing the game over screen depicting a gun wielding Grim Reaper with a gravestone. However, some scenes, including the ending, were expanded upon with more detail.
The goal of the game is to get fame points, make money, and film successful music videos. The game was also known for its sense of humor; the famous game over screen featured the enemy singing a song called "You Are Dead". One of the most distinctive features of the game was the sleep mode.
Leaked prototype copies of the game showed many test and unfinished level designs not featured in the final game, along with an alternate unused "game over" screen. [3] Development did branch out into some new areas though. While enemies in the first game tended to have a more robotic, metal feel, enemies in Vectorman 2 have more of an organic ...
It has super deformed art on the options and game over screen. The ending is twice as long and reveals the mystery behind the enemy invasion. More information is revealed upon beating the game on the harder, very hard, and then the hardest difficulty levels. The names of the levels and their bosses are different. Some voice samples are different.