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Regular expressions are used in search engines, in search and replace dialogs of word processors and text editors, in text processing utilities such as sed and AWK, and in lexical analysis. Regular expressions are supported in many programming languages. Library implementations are often called an "engine", [4] [5] and many of these are ...
List of regular expression libraries Name Official website Programming language Software license Used by Boost.Regex [Note 1] Boost C++ Libraries: C++: Boost: Notepad++ >= 6.0.0, EmEditor: Boost.Xpressive Boost C++ Libraries: C++ Boost DEELX RegExLab: C++ Proprietary FREJ [Note 2] Fuzzy Regular Expressions for Java: Java: LGPL GLib/GRegex [Note ...
Greed, in regular expression context, describes the number of characters which will be matched (often also stated as "consumed") by a variable length portion of a regular expression – a token or group followed by a quantifier, which specifies a number (or range of numbers) of tokens. If the portion of the regular expression is "greedy", it ...
[7] [8] A detailed survey of indexing techniques that allows one to find an arbitrary substring in a text is given by Navarro et al. [7] A computational survey of dictionary methods (i.e., methods that permit finding all dictionary words that approximately match a search pattern) is given by Boytsov.
In many programming languages, a particular syntax of strings is used to represent regular expressions, which are patterns describing string characters. However, it is possible to perform some string pattern matching within the same framework that has been discussed throughout this article.
In computer science, an algorithm for matching wildcards (also known as globbing) is useful in comparing text strings that may contain wildcard syntax. [1] Common uses of these algorithms include command-line interfaces, e.g. the Bourne shell [2] or Microsoft Windows command-line [3] or text editor or file manager, as well as the interfaces for some search engines [4] and databases. [5]
String functions are used in computer programming languages to manipulate a string or query information about a string (some do both).. Most programming languages that have a string datatype will have some string functions although there may be other low-level ways within each language to handle strings directly.
In computer science, the Knuth–Morris–Pratt algorithm (or KMP algorithm) is a string-searching algorithm that searches for occurrences of a "word" W within a main "text string" S by employing the observation that when a mismatch occurs, the word itself embodies sufficient information to determine where the next match could begin, thus bypassing re-examination of previously matched characters.