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  2. Video Game History Foundation - Wikipedia

    en.wikipedia.org/wiki/Video_Game_History_Foundation

    Per the Video Game History Foundation's mission statement, the foundation's primary goal is to catalog, digitize , and preserve the history of video games. The media preserved by the foundation covers a broad spectrum; in addition to video games, the foundation also archives source code , design documents , press kits , posters, video tapes ...

  3. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such games on a video display. The first consumer video game hardware ...

  4. List of years in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_years_in_video_games

    History of video game consoles. Console war; 1st generation (1972–1983) 2nd generation (1976–1992) Video game crash of 1983; 3rd generation (1983–2003) 4th generation (1987–2003) 5th generation (1993–2005) 6th generation (1998–2013) 7th generation (2005–2017) 8th generation (2012–present) 9th generation (2020–present)

  5. Early history of video games - Wikipedia

    en.wikipedia.org/wiki/Early_history_of_video_games

    The early history of video games, therefore, covers the period of time between the first interactive electronic game with an electronic display in 1947, the first true video games in the early 1950s, and the rise of early arcade video games in the 1970s (Pong and the beginning of the first generation of video game consoles with the Magnavox ...

  6. Digital distribution of video games - Wikipedia

    en.wikipedia.org/wiki/Digital_distribution_of...

    In the video game industry, digital distribution is the process of delivering video game content as digital information, without the exchange or purchase of new physical media such as ROM cartridges, magnetic storage, optical discs and flash memory cards. This process has existed since the early 1980s, but it was only with network advancements ...

  7. Museum of the Game - Wikipedia

    en.wikipedia.org/wiki/Museum_of_the_Game

    Museum of the Game, which includes the Killer List of Videogames (KLOV), is a website featuring an online encyclopedia devoted to cataloging arcade games past and present. It is the video game department of the International Arcade Museum, and has been referred to as "the IMDb for players".

  8. Lost media - Wikipedia

    en.wikipedia.org/wiki/Lost_media

    Video game preservationists, both organizations such as the Video Game History Foundation and hobbyists such as YouTuber The Completionist, [18] seek to preserve video game history that would have otherwise been lost to time, because of a variety of factors, such as degrading storage mediums, digital game stores closing, or the game becoming ...

  9. History of video game consoles - Wikipedia

    en.wikipedia.org/wiki/History_of_video_game_consoles

    With more than 101 million units sold, the Nintendo Wii is the best-selling home video game console in the seventh generation. The release of the Xbox 360 began the seventh generation. Video game consoles had become an important part of the global IT infrastructure by the mid-2000s. It was estimated that video game consoles represented 25% of ...