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  2. Scrum (software development) - Wikipedia

    en.wikipedia.org/wiki/Scrum_(software_development)

    Scrum Agile events, based on The 2020 Scrum Guide [1] Scrum is an agile team collaboration framework commonly used in software development and other industries. Scrum prescribes for teams to break work into goals to be completed within time-boxed iterations, called sprints. Each sprint is no longer than one month and commonly lasts two weeks.

  3. Timeboxing - Wikipedia

    en.wikipedia.org/wiki/Timeboxing

    Scrum was influenced by ideas of timeboxing and iterative development. [16] Regular timeboxed units known as sprints form the basic unit of development. [17] A typical length for a sprint is less than 30 days. [18] [19] Sprint planning, sprint retrospective and sprint review meetings are timeboxed. [18]

  4. Agile software development - Wikipedia

    en.wikipedia.org/wiki/Agile_software_development

    A common characteristic in agile software development is the daily stand-up (known as daily scrum in the Scrum framework). In a brief session (e.g., 15 minutes), team members review collectively how they are progressing toward their goal and agree whether they need to adapt their approach.

  5. Stand-up meeting - Wikipedia

    en.wikipedia.org/wiki/Stand-up_meeting

    Scrum has daily meetings (the daily scrum) for the team to reflect and assess progress towards the sprint goal. [8] This meeting is intended to be brief – less than 15 minutes – so any in-depth discussions about impediments are deferred until after the event is complete.

  6. MoSCoW method - Wikipedia

    en.wikipedia.org/wiki/MoSCoW_method

    MoSCoW is often used with timeboxing, where a deadline is fixed so that the focus must be on the most important requirements, and is commonly used in agile software development approaches such as Scrum, rapid application development (RAD), and DSDM. [citation needed]

  7. Planning poker - Wikipedia

    en.wikipedia.org/wiki/Planning_poker

    Planning poker, also called Scrum poker, is a consensus-based, gamified technique for estimating, mostly used for timeboxing in Agile principles. In planning poker, members of the group make estimates by playing numbered cards face-down to the table, instead of speaking them aloud. The cards are revealed, and the estimates are then discussed.

  8. Disciplined agile delivery - Wikipedia

    en.wikipedia.org/wiki/Disciplined_agile_delivery

    Agile. A three-phase project lifecycle based on scrum. The phases are Inception (what is sometimes called "Sprint 0"), Construction, and Transition (what is sometimes called a Release sprint). Lean. A three-phase project lifecycle based on Kanban. Continuous delivery: Agile. An Agile-based product lifecycle that supports a continuous flow of ...

  9. Product backlog - Wikipedia

    en.wikipedia.org/wiki/Product_backlog

    The agile product backlog in scrum is a prioritized features list, containing short descriptions of all functionality desired in the product. When applying the scrum or other agile development methodology, it is not necessary to start a project with a lengthy, upfront effort to document all requirements as is more common with traditional project management methods following the waterfall model.

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