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The first game in the series, Soul Edge (or Soul Blade outside Japan), was released as an arcade game in 1995 and was later ported to consoles; the widespread success of its second main installment Soulcalibur in 1998 led to Soulcalibur becoming the name of the franchise, with all subsequent installments also using the name onwards. More recent ...
Soulcalibur [a] is a 1998 fighting game developed and published by Namco.It is the second game in the Soulcalibur series, preceded by Soul Edge.Originally released in arcades on July 30, 1998, it ran on the Namco System 12 hardware, and was ported to the Dreamcast console in 1999 with new features and improved graphics.
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The plot of Soulcalibur VI begins with a remake of the second Soul game entry, occurring from 1583 to 1589. The story is divided into two distinct modes. The Soul Chronicle mode is the main narrative, focusing on the primary characters and the immediate threat posed by Nightmare.
Soulcalibur is a weapon-based fighting game franchise developed by Namco Bandai's Project Soul division. Set in the period of late 16th to early 17th century, the plot of the games revolve around Soul Edge, a cursed sword able to possess its wielder and devour souls.
Soulcalibur II [9] is a 2002 arcade fighting video game developed and published by Namco.It is the third installment in the Soulcalibur series of weapon-based fighting games as the sequel to Soulcalibur (1998).
Soulcalibur V (ソウルキャリバーV, Sōrukyaribā Faibu) is a 2012 fighting video game produced by Namco Bandai Games for the PlayStation 3 and Xbox 360. As the sixth main installment in Namco's Soulcalibur series, Soulcalibur V serves as a follow-up to Soulcalibur IV (2008). It retains the weapon-based combat that characterizes the ...
Soulcalibur: Broken Destiny is a 2009 fighting video game in the Soulcalibur series, developed by Project Soul and published by Namco Bandai Games, for the PlayStation Portable. The game uses many of the features of Soulcalibur IV , including its character customization mode.