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In 2020, the Mega Man Zero/ZX Legacy Collection [c] was released, which includes all four of the Mega Man Zero games and both Mega Man ZX games. In 2023, Mega Man Battle Network Legacy Collection [d] was released, which include all six main games from the Mega Man Battle Network series, including both versions of later titles, for a total of 10 ...
Mega Man: Dr. Wily's Revenge (Rockman World) – Game Boy, 1991 – A handheld remake of Mega Man 1 and Mega Man 2. Mega Man II (Rockman World 2) – Game Boy, 1991 – A handheld remake of Mega Man 2 and Mega Man 3. Mega Man III (Rockman World 3) – Game Boy, 1992 – A handheld remake of Mega Man 3 and Mega Man 4.
Mega Man Battle Network [a] is a tactical role-playing video game series created by Masahiro Yasuma and developed and published by Capcom as a spin-off of the Mega Man series; it premiered in 2001 on the Game Boy Advance and takes place in an alternate continuity where computers and networking technology was the main focus on scientific advancement, rather than robotics.
Sequel to Mega Man Battle Network 4. JP 2005 (JP/NA) 2006 (EU) Mega Man Battle Network 5: Double Team DS: Capcom: Capcom: Fantasy: DS (Remake) Action RPG: Remake of Mega Man Battle Network 5. Sequel to Mega Man Battle Network 4. JP 2005 (JP) 2006 (NA/EU) Mega Man Battle Network 6: Cybeast Falzar: Capcom: Capcom: Sci-Fi: GBA: Action RPG: Sequel ...
Pages in category "Mega Man Battle Network games" The following 15 pages are in this category, out of 15 total. This list may not reflect recent changes. 0–9.
A screenshot of a typical battle sequence. Mega Man Star Force is an action role-playing game much in the same vein as Battle Network. [8] Outside of battle, the game is rendered in a 2D isometric view where the player travels through the real world and finds areas to Electromagnetic Wave Change (EM Wave Change), which tend to be the entrances to the EM Wave World or various computers.
The Xbox version also includes the first episode of Mega Man NT Warrior (based on the Mega Man Battle Network game series) and the ability to change the control scheme. The PS2 and Xbox versions include some arranged music for the first six games, also originally present in the Complete Works versions.
Mega Man Battle Network 5: Team ProtoMan was the 48th best-selling game in Japan in 2004 at 255,061 copies. [41] This version was also the 55th best-selling game in the country in 2005 at 211,099 copies. Mega Man Battle Network 5: Team Colonel placed at number 65 with 194,472 copies sold that year. [42]