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Story of Seasons, known in Japan as Bokujō Monogatari [a] and formerly known as Harvest Moon, is an agricultural farming life simulation video game series created by Yasuhiro Wada and developed by Victor Interactive Software (acquired by Marvelous Entertainment in 2003, now Marvelous Inc.).
Natsume Inc. was originally established as an American division of Natsume Co., Ltd. in San Francisco, California in May 1988. [3]From the end of the Super NES era up until late 2014, Natsume Inc. was known for publishing the Story of Seasons games in North America under the title of Harvest Moon.
Harvest Moon is a farm simulation role-playing video game series published by Natsume Inc. The main objective of the games is to rebuild a run-down old farm and turn it into a successful one. Previously, Natsume Inc. published the series Bokujō Monogatari in North America under the title Harvest Moon.
Harvest Moon, known in Japan as Farm Story (牧場物語, Bokujō Monogatari), is a farm simulation role-playing video game developed by Amccus for the Super Nintendo Entertainment System. The game first was released in Japan by Pack-In-Video in 1996, in North America by Natsume Inc. in 1997, and in Europe by Nintendo in 1998. The European ...
Known in Japan as Bokujō Monogatari: Harvest Moon Boy and Girl (牧場物語ハーベストムーン ボーイ&ガール, lit. "The Farm Story: Harvest Moon Boy & Girl") [51] It is a compilation of Harvest Moon: Back to Nature and Bokujō Monogatari Harvest Moon for Girl [25] Released on PlayStation Network in 2008 [26]
Harvest Moon: A Wonderful Life [a] is a video game that was released in Japan in September 2003 and March 2004 in North America for the GameCube.It was developed and published by Marvelous Interactive in Japan (Natsume Inc. published it worldwide), and is part of the long-running Story of Seasons series of video games.
Harvest Moon: Tree of Tranquility (牧場物語 やすらぎの樹, Bokujō Monogatari: Yasuragi no Ki, Harvest Moon: Tree of Peace) is a farming simulation video game released in Japan on June 7, 2007, by Marvelous Interactive, [1] in North America on September 30, 2008, by Natsume Inc., and in the PAL regions in October 2009.
The objective of Harvest Moon 64 is to restore and maintain an abandoned farm left to the player by their grandfather. Along with restoring the farm, there are a number of other side quests that the player may choose to partake in, including training and racing a horse, selling crops, participating in a variety of town festivals, falling in love and getting married, collecting recipes, and ...
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