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Extract of programme for an exhibition (friendly) game between France and an English amateur team in Vincennes, France in May 1921. A matchday programme or match programme is a booklet associated with a live sporting event which details the proposed starting lineup and other details of the match. To some spectators, the purchase of a matchday ...
Programme from a DC Cowboys dance company event in 1999, listing the timings of the events of the evening. A programme or program (see spelling differences) is a booklet available for patrons attending a live event such as theatre performances, concerts, fêtes, sports events, etc. It is a printed leaflet outlining the parts of the event ...
The following games are part of the Match Day series. All of the games were published by Ocean, with the exception of Super Match Soccer: Match Day: the first game in the series. It was created in 1984 and released on most home computers of the era, but is most well known for its Sinclair Spectrum incarnation.
Match Day may refer to: Match Day, a football video game franchise Match Day (video game), a football computer game, the first in the series; Match Day (medicine), the day the United States' National Resident Matching Program announces medical residency placements for medical students; Matchday programme, a British and Irish sporting tradition
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The FIFA International Match Calendar (sometimes abbreviated as the FIFA Calendar) is an outline agreement between FIFA, the six continental football confederations, the European Club Association, and FIFPro, [1] which sets out which dates can be used for "official" and "friendly" international matches.
Match Day is a football computer game, published by Ocean Software in 1984 for the ZX Spectrum. It is the first game in the Match Day series, and was the creation of programmer Jon Ritman and Chris Clarke. [1] Versions were later released for the Amstrad CPC and PCW, BBC Micro, Commodore 64 and MSX systems. [2]
Match Day II is a football sports game part of the Match Day series released for the Amstrad CPC, Amstrad PCW, ZX Spectrum, MSX and Commodore 64 platforms. It was created in 1987 by Jon Ritman with graphics by Bernie Drummond and music and sound by Guy Stevens [1] (except for the Commodore version, which was a line-by-line conversion by John Darnell [2]).