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  2. Display lag - Wikipedia

    en.wikipedia.org/wiki/Display_lag

    Given a smaller window of say 2 frames, however, the effect of lag becomes much more significant. Assuming the human's response is centered on the 2 frame window and the super-human has a 99.99% chance to hit the window, introducing a full frame of lag causes the success rate to drop all the way to about 50%.

  3. Compositing window manager - Wikipedia

    en.wikipedia.org/wiki/Compositing_window_manager

    In the "compositing" strategy, the window manager maintains an off-screen memory buffer containing the full appearance of each window, including the back window. With a stacking manager, the repainting process can become corrupted when a program that is slow, unresponsive or buggy does not respond to messages in a timely manner.

  4. Hang (computing) - Wikipedia

    en.wikipedia.org/wiki/Hang_(computing)

    In many cases programs may appear to be hung, but are making slow progress, and waiting a few minutes will allow the task to complete. Modern operating systems provide a mechanism for terminating hung processes, for instance, with the Unix kill command, or through a graphical means such as the Task Manager's "end task" button in Windows (select the particular process in the list and press "end ...

  5. Adjust the screen saver settings on Mac - AOL Help

    help.aol.com/articles/adjust-the-screen-saver...

    1. Click the Apple menu, and then click System Preferences. 2. Click the Desktop & Screen Saver icon. 3. Next to Start screen saver, click and drag the slider back and forth from the minimum amount of time to the maximum amount of time several times. This will activate the client and enable the user to complete the setup.

  6. Windowing system - Wikipedia

    en.wikipedia.org/wiki/Windowing_system

    Typical elements of a window.The window decoration is either drawn by the window manager or by the client. The drawing of the content is the task of the client. In computing, a windowing system (or window system) is a software suite that manages separately different parts of display screens. [1]

  7. Fullscreen (aspect ratio) - Wikipedia

    en.wikipedia.org/wiki/Fullscreen_(aspect_ratio)

    Fullscreen (or full screen) refers to the 4:3 (1. 33:1) aspect ratio of early standard television screens and computer monitors. [1] Widescreen ratios started to become more popular in the 1990s and 2000s. Film originally created in the 4:3 aspect ratio does not need to be altered for full-screen release.

  8. Multiple buffering - Wikipedia

    en.wikipedia.org/wiki/Multiple_buffering

    In computer science, multiple buffering is the use of more than one buffer to hold a block of data, so that a "reader" will see a complete (though perhaps old) version of the data instead of a partially updated version of the data being created by a "writer". It is very commonly used for computer display images.

  9. Audio-to-video synchronization - Wikipedia

    en.wikipedia.org/wiki/Audio-to-video_synchronization

    The AV-sync delay is static but can vary with the individual clip. Video editing effects can delay video causing it to lag the audio. Transmission (broadcasting), reception and playback that can get introduce AV-sync errors. A video camera with built-in microphones or line-in may not delay sound and video paths by the same amount.

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