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This list of monochrome and RGB palettes includes generic repertoires of colors (color palettes) to produce black-and-white and RGB color pictures by a computer's display hardware. RGB is the most common method to produce colors for displays; so these complete RGB color repertoires have every possible combination of R-G-B triplets within any ...
sRGB is a standard numerical encoding of colors, based on the RGB (red, green, blue) color space, for use on monitors, printers, and the World Wide Web.It was initially proposed by HP and Microsoft in 1996 [2] and became an official standard of the International Electrotechnical Commission (IEC) as IEC 61966-2-1:1999. [1]
A color in the RGB color model is described by indicating how much of each of the red, green, and blue is included. The color is expressed as an RGB triplet (r,g,b), each component of which can vary from zero to a defined maximum value. If all the components are at zero the result is black; if all are at maximum, the result is the brightest ...
Adding a specific mapping function between a color model and a reference color space establishes within the reference color space a definite "footprint", known as a gamut, and for a given color model, this defines a color space. For example, Adobe RGB and sRGB are two different absolute color spaces, both based on the RGB color model.
A comparison of the Adobe RGB (1998) color space and sRGB color gamuts space within the CIE 1931 xy chromaticity diagram. The sRGB gamut is lacking in cyan-green hues. sRGB is an RGB color space proposed by HP and Microsoft in 1996 to approximate the color gamut of the (then) most common computer display devices (CRTs). Since sRGB serves as a ...
The primary colors are arranged around a circle at equal (120 degree) intervals. (Warning: Color wheels frequently depict "Painter's Colors" primary colors, which leads to a different set of hues than additive colors.) The illustration shows a simple color wheel based on the additive colors.
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In order to convert RGB or CMYK values to or from L*a*b*, the RGB or CMYK data must be linearized relative to light. The reference illuminant of the RGB or CMYK data must be known, as well as the RGB primary coordinates or the CMYK printer's reference data in the form of a color lookup table (CLUT).