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  2. DigiPen Institute of Technology - Wikipedia

    en.wikipedia.org/wiki/DigiPen_Institute_of...

    In 1990, DigiPen began offering a 3D animation program and began collaborating with Nintendo of America to create a post-secondary program for video game programming. [citation needed] With Nintendo's support, DigiPen Applied Computer Graphics School accepted its first class of video game programming students in 1994. [1] [2]

  3. SMU Guildhall - Wikipedia

    en.wikipedia.org/wiki/SMU_Guildhall

    SMU Guildhall is a graduate video game development program located at the Southern Methodist University (SMU). [1] It was one of the first graduate video game development programs in the United States. In 2020, it was ranked #4 among the Top 25 Graduate Schools for Game Design by the Princeton Review. [2]

  4. University of Advancing Technology - Wikipedia

    en.wikipedia.org/wiki/University_of_Advancing...

    The institution offers core classes (e.g., Legal Issues in Technology, Technology and Society, Ethics in Technology), as well as deep sets of courses in each major. Each student is required to complete a "Student Innovation Project" and internship to graduate. UAT offers Associate, Bachelor's and Master's degrees, on campus and online. The ...

  5. USC Interactive Media & Games Division - Wikipedia

    en.wikipedia.org/wiki/USC_Interactive_Media...

    The University of Southern California's School of Cinematic Arts's Interactive Media & Games Division first accepted M.F.A. students in 2002. The division currently offers both undergraduate (B.F.A.) and graduate (M.F.A. and M.S.) programs in interactive media and game design, as well as B.F.A. programs in game art and themed entertainment and an M.A. in media, games and health.

  6. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

  7. edX - Wikipedia

    en.wikipedia.org/wiki/EdX

    For example, in edX's first MOOC—a circuits and electronics coursestudents built virtual circuits in an online lab. [25] edX offers certificates of successful completion and some courses are credit-eligible. Whether or not a college or university offers credit for an online course is within the sole discretion of the school.

  8. Codecademy - Wikipedia

    en.wikipedia.org/wiki/Codecademy

    Code Year was a free incentive Codecademy program intended to help people follow through on a New Year's Resolution to learn how to program, by introducing a new course for every week in 2012. [32] Over 450,000 people took courses in 2012, [33] [34] and Codecademy continued the program into 2013. Even though the course is still available, the ...

  9. Games Academy - Wikipedia

    en.wikipedia.org/wiki/Games_academy

    The Games Academy's aim is to offer students an education specialized in the video game business and/or development. Along with the Qantm Institute, the Games Academy is the only educational institution in Germany that is dedicated to such an education. Most of the school's teachers work in the game industry.

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