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  2. Mode (video game) - Wikipedia

    en.wikipedia.org/wiki/Mode_(video_game)

    Mode had more material than Midnight Stranger, and was distributed on 3 CD-ROMs; however, it continued to use the technique of embedding small frames of video into full screen still frames to save disk space — usually the head and shoulders of the speaking character being the only part of the frame that moved. [6]

  3. Mode 7 Games - Wikipedia

    en.wikipedia.org/wiki/Mode_7_Games

    Mode 7 was founded around 2005 by Paul Kilduff-Taylor and Ian Hardingham. They spent two years to develop Determinance, a multiplayer sword fighting game.According to Kilduff-Taylor, the game was a commercial disappointment for them, but their capabilities attracted contract work from clients like ITV, BBC, and Novint Technologies.

  4. Mode 7 - Wikipedia

    en.wikipedia.org/wiki/Mode_7

    This basic Super NES demo uses Mode 7. Mode 7 is a graphics mode on the Super Nintendo Entertainment System video game console that allows a background layer to be rotated and scaled on a scanline-by-scanline basis to create many different depth effects. [1] It also supports wrapping effects such as translation and reflection. [2]

  5. Mode 7 (disambiguation) - Wikipedia

    en.wikipedia.org/wiki/Mode_7_(disambiguation)

    Mode 7 is a graphics mode on the Super Nintendo Entertainment System video game console. Mode 7 may also refer to: Mode 7 Games, a British video game developer and publisher; Mode 7, the Teletext-compatible video mode available on the BBC Micro, noted for its colorful, blocky pseudo-graphics; The Game Boy division of the Cracking Group Fairlight

  6. GameTap - Wikipedia

    en.wikipedia.org/wiki/GameTap

    GameTap was an online video game service established by Turner Broadcasting System (TBS) in 2006. It provided users with classic arcade video games and game-related video content. The service was acquired by French online video game service Metaboli in 2008 as a wholly owned subsidiary; Metaboli aimed to create a global games service. The ...

  7. Dissidia 012 Final Fantasy - Wikipedia

    en.wikipedia.org/wiki/Dissidia_012_Final_Fantasy

    The mechanics of the battle system include "EX Revenge" and "Assist". EX Mode functions exactly the same as the first game by collecting EX Cores around the battle map to fill up the EX gauge and transform the character into a more powerful state, which allows players to perform a powerful EX Burst attack should an HP attack land during EX Mode.

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  9. Category:id Tech games - Wikipedia

    en.wikipedia.org/wiki/Category:Id_Tech_games

    Id Tech 5 games (5 P) Id Tech 6 games (4 P) Q. Quake engine games (2 C, 7 P) Quake II engine games (1 C, 13 P) W. Wolfenstein 3D engine games (14 P) Pages in category ...