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This article covers computer software designed to solve, or assist people in creating or solving, chess problems – puzzles in which pieces are laid out as in a game of chess, and may at times be based upon real games of chess that have been played and recorded, but whose aim is to challenge the problemist to find a solution to the posed situation, within the rules of chess, rather than to ...
First commercial release. Improved analysis capabilities, enhanced search and evaluation. Houdini Pro version for high-end users with powerful hardware (multi-core support). Chess960 support. Strength limit feature. Position learning. Save hash to file, load hash from file, never clear hash. 2.0b November 7, 2011 ()
Chess software comes in different forms. A chess playing program provides a graphical chessboard on which one can play a chess game against a computer. Such programs are available for personal computers, video game consoles, smartphones/tablet computers or mainframes/supercomputers.
Rybka 4 is a normal UCI engine, without copy protection. There are separate single-processor and multi-processor versions. Full chess analysis packages which include Rybka 4 will be made by ChessBase (www.chessbase.com) and Convekta/ChessOK (www.chessok.com).
1978 – David Levy wins the bet made 10 years earlier, defeating Chess 4.7 in a six-game match by a score of 4½–1½. The computer's victory in game four is the first defeat of a human master in a tournament. [21] 1979 – Frederic Friedel organizes a match between IM David Levy and Chess 4.8, which is broadcast on German television. Levy ...
Board representation in computer chess is a data structure in a chess program representing the position on the chessboard and associated game state. [1] Board representation is fundamental to all aspects of a chess program including move generation, the evaluation function, and making and unmaking moves (i.e. search) as well as maintaining the state of the game during play.
The meaning of the term "chess engine" has evolved over time. In 1986, Linda and Tony Scherzer entered their program Bebe into the 4th World Computer Chess Championship, running it on "Chess Engine," their brand name for the chess computer hardware [2] made, and marketed by their company Sys-10, Inc. [3] By 1990 the developers of Deep Blue, Feng-hsiung Hsu and Murray Campbell, were writing of ...
Chess Assistant is a commercial database program produced by Convekta, Ltd. The company started in Russia, but also has offices in England and the United States. The software is a management tool for organising chess information (databases of millions of games), opening training, game analysis, playing against the computer, and viewing electronic texts.