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  2. Pre-echo - Wikipedia

    en.wikipedia.org/wiki/Pre-echo

    In audio signal processing, pre-echo, sometimes called a forward echo (not to be confused with reverse echo), is a digital audio compression artifact where a sound is heard before it occurs (hence the name). It is most noticeable in impulsive sounds from percussion instruments such as castanets or cymbals.

  3. Delay (audio effect) - Wikipedia

    en.wikipedia.org/wiki/Delay_(audio_effect)

    Delay is an audio signal processing technique that records an input signal to a storage medium and then plays it back after a period of time. When the delayed playback is mixed with the live audio, it creates an echo-like effect, whereby the original audio is heard followed by the delayed audio.

  4. Delayed auditory feedback - Wikipedia

    en.wikipedia.org/wiki/Delayed_Auditory_Feedback

    Indirect effects of delayed auditory feedback in people who do not stutter include a reduction in the rate of speech, an increase in intensity, and an increase in fundamental frequency that occur to overcome the effects of the feedback. [8] Direct effects include the repetition of syllables, mispronunciations, omissions, and omitted word endings.

  5. Microsecond - Wikipedia

    en.wikipedia.org/wiki/Microsecond

    50 microseconds – cycle time for highest human-audible tone (20 kHz). 50 microseconds – to read the access latency for a modern solid state drive which holds non-volatile computer data. [5] 100 microseconds (0.1 ms) – cycle time for frequency 10 kHz. 125 microseconds – common sampling interval for telephone audio (8000 samples/s). [6]

  6. Orders of magnitude (time) - Wikipedia

    en.wikipedia.org/wiki/Orders_of_magnitude_(time)

    While this is strictly 24 hours and 1 second in conventional units, a digital clock of suitable capability level will most often display the leap second as 23:59:60 and not 24:00:00 before rolling over to 00:00:00 the next day, as though the last "minute" of the day were crammed with 61 seconds and not 60, and similarly the last "hour" 3601 s ...

  7. Latency (audio) - Wikipedia

    en.wikipedia.org/wiki/Latency_(audio)

    Latency refers to a short period of delay (usually measured in milliseconds) between when an audio signal enters a system, and when it emerges.Potential contributors to latency in an audio system include analog-to-digital conversion, buffering, digital signal processing, transmission time, digital-to-analog conversion, and the speed of sound in the transmission medium.

  8. Wikipedia:Free sound resources - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Free_sound_resources

    Independent, unique sound library with royalty free & free sound effects - for video, sound design, music productions and more. CC0, CC BY Gfx Sounds: Yes Yes Sound library for professional and free sound effects downloads. CC0, CC BY Free To Use Sounds: Yes Yes Sound effects library with hiqh quality field recordings from all around the world.

  9. Audio time stretching and pitch scaling - Wikipedia

    en.wikipedia.org/wiki/Audio_time_stretching_and...

    One way of stretching the length of a signal without affecting the pitch is to build a phase vocoder after Flanagan, Golden, and Portnoff.. Basic steps: compute the instantaneous frequency/amplitude relationship of the signal using the STFT, which is the discrete Fourier transform of a short, overlapping and smoothly windowed block of samples;