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  2. Learning object metadata - Wikipedia

    en.wikipedia.org/wiki/Learning_object_metadata

    Learning Object Metadata is a data model, usually encoded in XML, used to describe a learning object and similar digital resources used to support learning. The purpose of learning object metadata is to support the reusability of learning objects, to aid discoverability , and to facilitate their interoperability, usually in the context of ...

  3. Learning object - Wikipedia

    en.wikipedia.org/wiki/Learning_object

    The following is a list of some of the types of information that may be included in a learning object and its metadata: General Course Descriptive Data, including: course identifiers, language of content (English, Spanish, etc.), subject area (Maths, Reading, etc.), descriptive text, descriptive keywords

  4. Marker interface pattern - Wikipedia

    en.wikipedia.org/wiki/Marker_interface_pattern

    It provides a means to associate metadata with a class where the language does not have explicit support for such metadata. To use this pattern, a class implements a marker interface [ 1 ] (also called tagging interface ) which is an empty interface, [ 2 ] and methods that interact with instances of that class test for the existence of the ...

  5. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python 3.0, released in 2008, was a major revision not completely backward-compatible with earlier versions. Python 2.7.18, released in 2020, was the last release of Python 2. [37] Python consistently ranks as one of the most popular programming languages, and has gained widespread use in the machine learning community. [38] [39] [40] [41]

  6. Meta-learning (computer science) - Wikipedia

    en.wikipedia.org/wiki/Meta-learning_(computer...

    Meta-learning [1] [2] is a subfield of machine learning where automatic learning algorithms are applied to metadata about machine learning experiments. As of 2017, the term had not found a standard interpretation, however the main goal is to use such metadata to understand how automatic learning can become flexible in solving learning problems, hence to improve the performance of existing ...

  7. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    In object oriented programming, objects provide a layer which can be used to separate internal from external code and implement abstraction and encapsulation. External code can only use an object by calling a specific instance method with a certain set of input parameters, reading an instance variable, or writing to an instance variable.

  8. Metamodeling - Wikipedia

    en.wikipedia.org/wiki/Metamodeling

    A model conforms to its metamodel in the way that a computer program conforms to the grammar of the programming language in which it is written. Various types of metamodels include polynomial equations, neural networks, Kriging, etc. "Metamodeling" is the construction of a collection of "concepts" (things, terms, etc.) within a certain domain ...

  9. Metadata modeling - Wikipedia

    en.wikipedia.org/wiki/Metadata_modeling

    First of all, a concept is a simple version of a Unified Modeling Language (UML) class. The class definition [1] is adopted to define a concept, namely: a set of objects that share the same attributes, operations, relations, and semantics. The following concept types are specified: STANDARD CONCEPT: a concept that contains no further (sub ...