enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Z-order curve - Wikipedia

    en.wikipedia.org/wiki/Z-order_curve

    The Z-ordering can be used to efficiently build a quadtree (2D) or octree (3D) for a set of points. [4] [5] The basic idea is to sort the input set according to Z-order.Once sorted, the points can either be stored in a binary search tree and used directly, which is called a linear quadtree, [6] or they can be used to build a pointer based quadtree.

  3. List of two-dimensional geometric shapes - Wikipedia

    en.wikipedia.org/wiki/List_of_two-dimensional...

    This is a list of two-dimensional geometric shapes in Euclidean and other geometries. For mathematical objects in more dimensions, see list of mathematical shapes. For a broader scope, see list of shapes.

  4. Sorting algorithm - Wikipedia

    en.wikipedia.org/wiki/Sorting_algorithm

    Radix sort is an algorithm that sorts numbers by processing individual digits. n numbers consisting of k digits each are sorted in O(n · k) time. Radix sort can process digits of each number either starting from the least significant digit (LSD) or starting from the most significant digit (MSD). The LSD algorithm first sorts the list by the ...

  5. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    Cocktail shaker sort or bidirectional bubble sort, a bubble sort traversing the list alternately from front to back and back to front; Comb sort; Gnome sort; Odd–even sort; Quicksort: divide list into two, with all items on the first list coming before all items on the second list.; then sort the two lists. Often the method of choice

  6. Point in polygon - Wikipedia

    en.wikipedia.org/wiki/Point_in_polygon

    The algorithm of filling is influenced by 'fill-rule' attribute. The value may be either nonzero or evenodd. For example, in a pentagram, there is a central "hole" (visible background) with evenodd, and none with nonzero attribute. [10] For simple polygons, the algorithms will give the same result.

  7. Convex hull algorithms - Wikipedia

    en.wikipedia.org/wiki/Convex_hull_algorithms

    Computing the convex hull means that a non-ambiguous and efficient representation of the required convex shape is constructed. The complexity of the corresponding algorithms is usually estimated in terms of n , the number of input points, and sometimes also in terms of h , the number of points on the convex hull.

  8. Sweep and prune - Wikipedia

    en.wikipedia.org/wiki/Sweep_and_prune

    Sweep and prune is also known as sort and sweep, [1] referred to this way in David Baraff's Ph.D. thesis in 1992. [2] Later works like the 1995 paper about I-COLLIDE by Jonathan D. Cohen et al. [ 3 ] refer to the algorithm as sweep and prune .

  9. Sorting - Wikipedia

    en.wikipedia.org/wiki/Sorting

    Such a component or property is called a sort key. For example, the items are books, the sort key is the title, subject or author, and the order is alphabetical. A new sort key can be created from two or more sort keys by lexicographical order. The first is then called the primary sort key, the second the secondary sort key, etc.