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  2. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    Through its widespread adoption, VGA has also come to mean either an analog computer display standard, the 15-pin D-subminiature VGA connector, or the 640 × 480 resolution itself. While the VGA resolution was superseded in the personal computer market in the 1990s and the SEGA Dreamcast in 1998, [86] it became a popular resolution on mobile ...

  3. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    The resolution of 960H depends on whether the equipment is PAL or NTSC based: 960H represents 960 x 576 (PAL) or 960 x 480 (NTSC) pixels. [29] 960H represents an increase in pixels of some 30% over standard D1 resolution, which is 720 x 576 pixels (PAL), or 720 x 480 pixels (NTSC). The increased resolution over D1 comes as a result of a longer ...

  4. Video Graphics Array - Wikipedia

    en.wikipedia.org/wiki/Video_Graphics_Array

    VGA section on the motherboard in IBM PS/55. The color palette random access memory (RAM) and its corresponding digital-to-analog converter (DAC) were integrated into one chip (the RAMDAC) and the cathode-ray tube controller was integrated into a main VGA chip, which eliminated several other chips in previous graphics adapters, so VGA only additionally required external video RAM and timing ...

  5. List of image resolutions used in digital cameras - Wikipedia

    en.wikipedia.org/wiki/List_of_image_resolutions...

    (* The pixel number of 6,000x4,000 ist the number of "effective pixels". The sensor usually has a few extra rows of pixels on all four sides, which explains the sensor resolution of 24.3 MPixels often stated, but no information about the exact image size available.) 6,016 4,000 24,064,000 24.1 Nikon D3300 Canon M50: 6,048 4,032 24,385,536 24.4

  6. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    Other common display modes also defined as VGA include 320×200 at 256 colours (8 bpp) (standard VGA resolution for DOS games that stems from halving the pixel rate of 640×400, but doubling color depth) and a text mode with 720×400 pixels; these modes run at 70 Hz and use non-square pixels, so 4:3 aspect correction is required for correct ...

  7. 480p - Wikipedia

    en.wikipedia.org/wiki/480p

    480p is the shorthand name for a family of video display resolutions.The p stands for progressive scan, i.e. non-interlaced.The 480 denotes a vertical resolution of 480 pixels, usually with a horizontal resolution of 640 pixels and 4:3 aspect ratio (480 × 4 ⁄ 3 = 640) or a horizontal resolution of 854 (848 should be used for mod16 compatibility) [1] pixels for an approximate 16:9 aspect ...

  8. Display resolution - Wikipedia

    en.wikipedia.org/wiki/Display_resolution

    1080p progressive scan HDTV, which uses a 16:9 ratio. Some commentators also use display resolution to indicate a range of input formats that the display's input electronics will accept and often include formats greater than the screen's native grid size even though they have to be down-scaled to match the screen's parameters (e.g. accepting a 1920 × 1080 input on a display with a native 1366 ...

  9. Common Intermediate Format - Wikipedia

    en.wikipedia.org/wiki/Common_Intermediate_Format

    More sophisticated conversion schemes (e.g., using deinterlacing to improve the vertical resolution from an NTSC camera) could also be used in higher quality systems. In contrast to the CIF compromise that originated with the H.261 standard, there are two variants of the SIF (Source Input Format) that was first defined in the MPEG-1 standard ...

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