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Need for Speed: Shift is a 2009 racing video game developed by Slightly Mad Studios and published by Electronic Arts for PlayStation 3, Windows, and Xbox 360. Developed by EA Bright Light , a distinct version of the game was simultaneously released for PlayStation Portable .
Aftermarket customization of video game vehicles was an aspect first introduced by the Need for Speed series after the release of the film, The Fast and the Furious; the feature was included in every Need for Speed title developed by EA Black Box from Need for Speed: Underground through Need for Speed: Undercover. [2]
Nexus Mods is a website that hosts computer game mods and other user-created content related to video game modding.It is one of the largest gaming mod sites on the web, [2] with 30 million registered members and 3146 supported games as of October 2024, with a single forum and a wiki for site- and mod-related topics.
Shift 2: Unleashed (also known as Need for Speed: Shift 2 – Unleashed) is a racing video game, the seventeenth installment of the Need for Speed series. It was developed by Slightly Mad Studios and published by Electronic Arts. The game serves as a direct sequel to Need for Speed: Shift and expands on many aspects that were introduced in the ...
Need for Speed takes place in the fictional city of Ventura Bay and its surroundings which is based on Los Angeles. [3] [4] [5] Need for Speed has a redesigned 'Wrap Editor', and body modifications return to the series after nearly five years. The game features real-life tuning companies including RAUH-Welt Begriff, SEIBON, and RTR Mustang.
In September 2009, Slightly Mad Studios released Need for Speed: Shift with Electronic Arts. [3] Its sequel Shift 2: Unleashed was announced in November 2010 and released in March 2011. [4] [5] [6] The company uses a distributed development structure, with developers living across the world and working remotely. [7]
Old Logo. Black Box Games had previously developed for game publishers such as Sega, Midway Games, and EA.In June 2002, during the development of Need for Speed: Hot Pursuit 2, the firm was acquired by EA and became an entirely owned subsidiary of EA Canada.
PCSX-Reloaded is a new project created in mid-2009, which is based on the work of the PCSX-df branch, completely independent, and works on bug fixes while maintaining Windows and OS X compatibility alongside Linux. PCSX-df and PCSX-Reloaded coexisted for a while, with PCSX-df merging changes of PCSX-Reloaded back into df.