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  2. Random-access memory - Wikipedia

    en.wikipedia.org/wiki/Random-access_memory

    A 64 bit memory chip die, the SP95 Phase 2 buffer memory produced at IBM mid-1960s, versus memory core iron rings 8GB DDR3 RAM stick with a white heatsink Random-access memory ( RAM ; / r æ m / ) is a form of electronic computer memory that can be read and changed in any order, typically used to store working data and machine code .

  3. ROM hacking - Wikipedia

    en.wikipedia.org/wiki/ROM_hacking

    ROM hacking (short for Read-only memory hacking) is the process of modifying a ROM image or ROM file to alter the contents contained within, usually of a video game to alter the game's graphics, dialogue, levels, gameplay, and/or other elements.

  4. Game Boy Game Pak - Wikipedia

    en.wikipedia.org/wiki/Game_Boy_Game_Pak

    Game Boy Game Pak is the brand name of the ROM cartridges used to store video game data for the Game Boy family of handheld video game consoles, part of Nintendo's line of Game Pak cartridges. Early Game Boy games were limited to 32 kilobytes (KB) of read-only memory (ROM) storage due to the system's 8-bit architecture .

  5. Nintendo 64 - Wikipedia

    en.wikipedia.org/wiki/Nintendo_64

    In addition, 32-bit code executes faster and requires less storage space (which is at a premium on the Nintendo 64's cartridges). In terms of its random-access memory (RAM), the Nintendo 64 was one of the first consoles to implement a unified memory subsystem, instead of having separate banks of memory for CPU, audio, and video operations. [76]

  6. Hack computer - Wikipedia

    en.wikipedia.org/wiki/Hack_computer

    The instruction memory, implemented as read-only memory from the viewpoint of the computer and designated ROM, holds assembled binary program code for execution. The random access memory , called RAM, provides storage for an executing program’s data and provides services and storage areas for the computer’s memory-mapped I/O mechanism.

  7. Dynamic random-access memory - Wikipedia

    en.wikipedia.org/wiki/Dynamic_random-access_memory

    Dynamic random-access memory (dynamic RAM or DRAM) is a type of random-access semiconductor memory that stores each bit of data in a memory cell, usually consisting of a tiny capacitor and a transistor, both typically based on metal–oxide–semiconductor (MOS) technology. While most DRAM memory cell designs use a capacitor and transistor ...

  8. Read-only memory - Wikipedia

    en.wikipedia.org/wiki/Read-only_memory

    Many game consoles use interchangeable ROM cartridges, allowing for one system to play multiple games. Shown here is the inside of a Pokémon Silver Game Boy cartridge. The ROM is the IC on the right labeled "MX23C1603-12A". Read-only memory (ROM) is a type of non-volatile memory used in computers and other electronic devices.

  9. ROM cartridge - Wikipedia

    en.wikipedia.org/wiki/ROM_cartridge

    A Star Raiders ROM cartridge for an Atari computer. A ROM cartridge, usually referred to in context simply as a cartridge, cart, cassette, or card, is a replaceable part designed to be connected to a consumer electronics device such as a home computer, video game console or, to a lesser extent, electronic musical instruments.