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Pokémon Go (stylized as Pokémon GO) is a 2016 augmented reality (AR) mobile game, part of the Pokémon franchise, developed and published by Niantic in collaboration with Nintendo and The Pokémon Company for iOS and Android devices.
Niantic, Inc. (/ n aɪ ˈ æ n t ɪ k / ny-AN-tik) [2] is an American software development company based in San Francisco. Niantic is best known for developing the augmented reality mobile games Ingress and Pokémon Go. The company was formed as Niantic Labs in 2010 as an internal startup within Google.
Pokémon Go (or Pokémon GO) is an augmented reality mobile game developed by Niantic Labs, based on the Pokémon franchise of Game Freak which began to release in July 2016. The game centers around catching various Pokémon creatures by navigating the in-game map based on the player's actual location and nearby landmarks. [ 3 ]
Niantic, the augmented-reality games company behind “Pokémon Go,” is letting go about 8% of its workforce and has scrapped several game titles it had in development, including “Transformers ...
Pokemon Go now has a new four-player co-op feature called Party Play. Released today, Party Play allows up to four players to team up together provided they are Level 15 or above.
In October 2015, Niantic added an in-game store for microtransactions of in-game items using CMU (Chaotic Matter Units) and also opened a merchandise shop for physical items. [61] [62] Niantic's Ingress shop sold physical merchandise such as T-shirts and patches. [63] The shop has expanded to a more Niantic-centric store.
Niantic developed Pikmin Bloom under license from Nintendo after having previously collaborated on Pokémon Go. [2] [4]It was first announced in 2021. [2] Global rollout began in Australia and Singapore on October 27, 2021, [3] North and South America on October 28, [5] Japan on November 1, [6] and lastly it was available worldwide by November 2.
Hanke led Niantic's split from Google in late 2015 and raised $30 million from Google, Nintendo and Pokémon. [8] He stayed as the company's CEO and guided the firm through the release of Pokémon Go in July 2016, which generated over $4.2 billion in revenue.