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This is an accepted version of this page This is the latest accepted revision, reviewed on 9 February 2025. General-purpose programming language "C programming language" redirects here. For the book, see The C Programming Language. Not to be confused with C++ or C#. C Logotype used on the cover of the first edition of The C Programming Language Paradigm Multi-paradigm: imperative (procedural ...
The C Programming Language (sometimes termed K&R, after its authors' initials) is a computer programming book written by Brian Kernighan and Dennis Ritchie, the latter of whom originally designed and implemented the C programming language, as well as co-designed the Unix operating system with which development of the language was closely intertwined.
It also praises both the quality of the physical book and the style of the writing as easy to read and understand. [ 6 ] Ryan Holihan, writing for Input , calls Code "excellent" and that "it is, by far, the most straightforward way of explaining the earth shattering power humans can wield when working with 1s and 0s", in a brief but positive ...
C. The C Programming Language; C Traps and Pitfalls; C, The Complete Reference; Code: The Hidden Language of Computer Hardware and Software; Coders at Work; A Commentary on the UNIX Operating System; Concepts, Techniques, and Models of Computer Programming; Core Python Programming
Lite-C: 2007: Atari Inc: A language for multimedia applications and personal computer games, using a syntax subset of the C language with some elements of the C++ language. LPC: 1995: Lars Pensjö: Developed originally to facilitate MUD building on LPMuds. Though designed for game development, its flexibility has led to it being used for ...
Embedded C is a set of language extensions for the C programming language by the C Standards Committee to address commonality issues that exist between C extensions for different embedded systems. Embedded C programming typically requires nonstandard extensions to the C language in order to support enhanced microprocessor features such as fixed ...
He has authored several books on C, C++, VC++, C#, .NET, DirectX and COM programming. He is also a speaker on various technology subjects and is a regular columnist for Express Computers and Developer 2.0. His best-known books include Let Us C, Understanding Pointers In C and Test Your C Skills.
Schildt has written books about DOS, [3] C, C++, C# and other computer languages. His earliest books were published around 1985 and 1986. His earliest books were published around 1985 and 1986. (The book Advanced Modula-2 from 1987 says on the cover that it is his sixth book.)